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fix: master追従
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kadoyau committed Jul 12, 2023
1 parent 67a42c7 commit 4da794b
Showing 1 changed file with 35 additions and 35 deletions.
70 changes: 35 additions & 35 deletions config/adv360.keymap
Original file line number Diff line number Diff line change
Expand Up @@ -73,70 +73,70 @@

default_layer {
bindings = <
&kp LBKT &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &tog 1 &mo 3 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp RBKT
&kp TAB &kp SQT &kp COMMA &kp DOT &kp P &kp Y &tog 4 &none &kp F &kp G &kp C &kp R &kp L &kp BSLH
&mt LCTRL ESC &kp A &kp O &kp E &kp U &kp I &kp INT_HENKAN &htkoff LCMD 0 &kp LALT &none &none &kp LGUI &htkon RCMD 0 &none &kp D &kp H &kp T &kp N &kp S &kp MINUS
&kp LSHFT &kp SEMI &kp Q &kp J &kp K &kp X &kp INT_MUHENKAN &none &kp LANGUAGE_1 &none &none &kp LANGUAGE_2 &none &none &kp B &kp M &kp W &kp V &kp Z &kp RSHFT
&mo 2 &gort &kp CAPS &kp LEFT &kp RIGHT &kp SPACE &kp BSPC &kp LEFT_ALT &kp RIGHT_ALT &kp TAB &kp ENTER &kp UP &kp DOWN &kp FSLH &kp EQUAL &mo 2
&kp LBKT &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &tog 1 &mo 3 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp RBKT
&kp TAB &kp SQT &kp COMMA &kp DOT &kp P &kp Y &tog 4 &none &kp F &kp G &kp C &kp R &kp L &kp BSLH
&mt LCTRL ESC &kp A &kp O &kp E &kp U &kp I &kp INT_HENKAN &htkoff LCMD 0 &kp LALT &kp LGUI &htkon RCMD 0 &none &kp D &kp H &kp T &kp N &kp S &kp MINUS
&kp LSHFT &kp SEMI &kp Q &kp J &kp K &kp X &kp LANGUAGE_1 &kp LANGUAGE_2 &kp B &kp M &kp W &kp V &kp Z &kp RSHFT
&mo 2 &gort &kp CAPS &kp LEFT &kp RIGHT &kp SPACE &kp BSPC &kp LEFT_ALT &kp RIGHT_ALT &kp TAB &kp ENTER &kp UP &kp DOWN &kp FSLH &kp EQUAL &mo 2
>;
};

layer_keypad {
bindings = <
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &trans &mo 3 &kp N6 &kp KP_NUM &kp KP_EQUAL &kp KP_DIVIDE &kp KP_MULTIPLY &kp MINUS
&kp TAB &kp Q &kp W &kp E &kp R &kp T &none &none &kp Y &kp KP_N7 &kp KP_N8 &kp KP_N9 &kp KP_MINUS &kp BSLH
&kp ESC &kp A &kp S &kp D &kp F &kp G &none &kp LCTRL &kp LALT &none &none &kp LGUI &kp RCTRL &none &kp H &kp KP_N4 &kp KP_N5 &kp KP_N6 &kp KP_PLUS &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &none &none &kp HOME &none &none &kp PG_UP &none &none &kp N &kp KP_N1 &kp KP_N2 &kp KP_N3 &kp KP_ENTER &kp RSHFT
&mo 2 &kp GRAVE &kp CAPS &kp LEFT &kp RIGHT &kp BSPC &kp DEL &kp END &kp PG_DN &kp ENTER &kp KP_N0 &kp UP &kp DOWN &kp KP_DOT &kp RBKT &mo 2
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &trans &mo 3 &kp N6 &kp KP_NUM &kp KP_EQUAL &kp KP_DIVIDE &kp KP_MULTIPLY &kp MINUS
&kp TAB &kp Q &kp W &kp E &kp R &kp T &none &none &kp Y &kp KP_N7 &kp KP_N8 &kp KP_N9 &kp KP_MINUS &kp BSLH
&kp ESC &kp A &kp S &kp D &kp F &kp G &none &kp LCTRL &kp LALT &kp LGUI &kp RCTRL &none &kp H &kp KP_N4 &kp KP_N5 &kp KP_N6 &kp KP_PLUS &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp HOME &kp PG_UP &kp N &kp KP_N1 &kp KP_N2 &kp KP_N3 &kp KP_ENTER &kp RSHFT
&mo 2 &kp GRAVE &kp CAPS &kp LEFT &kp RIGHT &kp BSPC &kp DEL &kp END &kp PG_DN &kp ENTER &kp KP_N0 &kp UP &kp DOWN &kp KP_DOT &kp RBKT &mo 2
>;
};

layer_fn {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &tog 1 &mo 3 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12
&trans &trans &trans &trans &trans &trans &none &none &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &none &trans &trans &none &none &trans &trans &none &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &none &none &trans &none &none &trans &none &none &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &tog 1 &mo 3 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12
&trans &trans &trans &trans &trans &trans &none &none &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &none &trans &trans &trans &trans &none &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};

layer_mod {
bindings = <
&none &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none &trans &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none
&none &none &none &none &none &none &bootloader &bootloader &none &none &none &none &none &none
&none &none &none &none &none &none &rgb_ug RGB_MEFS_CMD 5 &bt BT_CLR &none &none &none &bt BT_CLR &bt BT_CLR &rgb_ug RGB_MEFS_CMD 5 &none &none &none &none &none &none
&none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none
&none &none &none &bl BL_INC &bl BL_DEC &rgb_ug RGB_TOG &bl BL_TOG &none &none &bl BL_TOG &rgb_ug RGB_TOG &bl BL_INC &bl BL_DEC &none &none &none
&none &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none &trans &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none
&none &none &none &none &none &none &bootloader &bootloader &none &none &none &none &none &none
&none &none &none &none &none &none &rgb_ug RGB_MEFS_CMD 5 &bt BT_CLR &none &bt BT_CLR &bt BT_CLR &rgb_ug RGB_MEFS_CMD 5 &none &none &none &none &none &none
&none &none &none &none &none &none &none &none &none &none &none &none &none &none
&none &none &none &bl BL_INC &bl BL_DEC &rgb_ug RGB_TOG &bl BL_TOG &none &none &bl BL_TOG &rgb_ug RGB_TOG &bl BL_INC &bl BL_DEC &none &none &none
>;
};

layer_WIN {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &whtkoff LCTRL 0 &trans &trans &trans &trans &whtkon RCTRL 0 &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp RCMD &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &whtkoff LCTRL 0 &trans &trans &whtkon RCTRL 0 &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &kp RCMD &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};

layer_DVORAK_JP {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &korc &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &korc &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};
layer_DVORAK_JP_WIN {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &wkorc &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &whtkoff LCTRL 0 &trans &trans &trans &trans &whtkon RCTRL 0 &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp RCMD &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &wkorc &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &whtkoff LCTRL 0 &trans &trans &whtkon RCTRL 0 &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &kp RCMD &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};
};
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