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New menu and fixes

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@jtothebell jtothebell released this 11 Jul 01:45
· 168 commits to master since this release

All Platforms

  • Add an alternate cart and settings menu (thanks @DPS2004 ). Access settings through the pause menu, and turn on new cart menu from there.
  • Add support for ? print shorthand in locations other than the start of a line
  • Add support for pal with a single argument for resetting an individual palette (thanks @SamsTheNerd)
  • Prevent infinite loops caused by aggressive compiler optimizations preventing correct identification of max fix32 value
  • Add undocumented _set_fps function
  • stub out stat(29) and stat(30) to prevent erroneous keyboard press detection (fix weapon switching in Poom)
  • Improve support for suppressing the pause menu (also makes switching weapons easier in Poom)
  • Fix memory functions (peek, poke, memset, memcpy) at addresses above 0x8000 (thanks @nckstwrt)
  • Fix ord call with very long strings from overflowing (thanks @nckstwrt)
  • Fix lua parsing when a number is next to a keyword staring with "e" (ie end or else) (thanks (@nckstwrt)
  • Fix p8scii control code for background colors not using correct dimensions
  • Add support for p8scii control code one off characters
  • Improve handling of multiline comments (still needs work, but is improved)

Miyoo Mini

  • Fix non 128x128 rendering modes

Bittboy and GCW0

  • Ensure cdata directory is created