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units: 'scene' objects get wrong shadow #176

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jscastro76 opened this issue Jan 18, 2021 · 0 comments
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units: 'scene' objects get wrong shadow #176

jscastro76 opened this issue Jan 18, 2021 · 0 comments
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jscastro76 commented Jan 18, 2021

The objects created with units: scene get a wrong shadow on altitude.
The reason is that the plane in created contained in the object, so affected by it's scale. The height of the plane is set in units (the units that the object use) at setCastShadowFloor so whenever it's 'scene' they are not reduced to the units per meter and scale.

@jscastro76 jscastro76 self-assigned this Jan 18, 2021
@jscastro76 jscastro76 added the 🪲 bug Something isn't working label Jan 18, 2021
@jscastro76 jscastro76 added this to the v.2.1.7. milestone Jan 18, 2021
jscastro76 added a commit that referenced this issue Jan 20, 2021
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