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How to keep fixed scale and size of Airplane 3D model when zoom in or out Mapbox? #155
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Wow... that’s exactly the opposite of what Threebox does, it would require some research... First thoughts you need to get the scale transformation from Threebox camera and invert it only for that object, that would neutralize the transformation being done at tb.world level |
@jscastro76, thank you so much for replying. I'll research and do follow your guide. If I have some issues, I'll contact you later. |
@sovanyuthchap I think I have very good news for you. I have this feature almost done, I only have to create a property for the object that sets the fixed scale mode |
Dear Jesus,
It's the great news, thank you so much for adding this feature to me. I’ll test it now.
Best regard
Sovanyuth Chap
…On 15 Jan 2021, 10:57 PM +0700, Jesus Serrano ***@***.***>, wrote:
@sovanyuthchap I think I have very good news for you. I have this feature almost done, I only have to create a property for the object that sets the fixed scale mode
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I'm finishing the push to upload it, finishing documentation. I'll comment here when ready to test |
@jscastro76, Thanks so much brother for your help. |
If you share your animation code, I can add it to the demo example |
Enjoy! |
Wow, I just see, thank you so much brother that helping resolve my task. Sorry that I reply you late, because I busy work on another project. The project that use your framework, my company pause it, waiting util company customer tell continue. And I can't share code with you, because it's my company policy. When my boss give me continue, I'll see and merge your code to my project. |
No problem @sovanyuthchap, I totally understand. |
Minor version by [@jscastro76](https://github.com/jscastro76), some enhancements and bugs. #### ✨ Enhancements - #155 How to keep fixed scale and size of Airplane 3D model when zoom in or out Mapbox? - #167 Create a new event `ObjectChanged` every time the object has modified its position, rotation or scale. - Related to #163 request to get coordinates when the model follow path with line? - Modified example [05-logistics.html](https://github.com/jscastro76/threebox/blob/master/examples/05-logistics.html) to attach to the event `ObjectChanged` - Modified example [11-logistics.html](https://github.com/jscastro76/threebox/blob/master/examples/11-animation.html) to attach to the event `ObjectChanged` - Modified example [08-3dbuildings.html](https://github.com/jscastro76/threebox/blob/master/examples/08-3dbuildings.html) to adjust perspective and position to a more relevant zone (empire state building) - #170 Refactor internal methods - #179 Create a new example for fixed scale model - Added to [19-fixedZoom.html](https://github.com/jscastro76/threebox/blob/master/examples/19-fixedZoom.html) that shows shows how to have a fixed scale for an object at a concrete zoom level. In that way the object with preserve the same visual size when the zoom is lower than the fixed zoom value. - #181 Move npm modules to devDependencies and remove not used #### 🪲 Bug fixes - #168 Bug on init params `bbox` and `tooltip` - #175 Shadows are not updated if an object is moved through animations - #180 Fixed scale objects not being rescaled if they are being animated #### 📝 Documentation - Updated [documentation](/docs/Threebox.md) (`ObjectChanged`, `setFixedZoom`, `setObjectScale`, `setScale`, `modelHeight`, `unitsPerMeter` and other events) - Updated [README.md](/). - Updated [Examples](/examples) documentation (`19-fixedzoom.html`).
Hi jscastro76,
I added Airplane 3D model fly with animation on the map, How to keep fixed scale and size of Airplane 3D model when zoom in or out the map ( map.on('zoom',function() {}) )? Help me please.
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