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[pull] master from godotengine:master #119
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Enables OS.create_instance(args) and OS.set_restart_on_exit(true, args) on android. Borrowed the logic from the editor, so it completely restarts the process so you can pass --rendering-method, --rendering-driver to switch between forward_plus, mobile, gl_compatibility etc on an exported app. Related: godotengine/godot-proposals#6423
…ot handling UIDs.
[Editor] Add editor setting to globally override project game mode settings.
Fix URLs for Cubemap template images in documentation
Fix TextEdit breakpoint hover not hiding on mouse exit
Fix ResourceLoader.has_cached() and ResourceLoader.get_cached_ref() not handling UIDs.
Fix ColorPicker Swatches button width
…-fix Fix space transformations in WorldPositionFromDepth visual shader node generation
Android Editor: Disable magnify gesture in the `ScriptEditor`
Ensure icon and splash paths on export
…te_instance Fix create_instance in android GodotApp so non-editor apps can restart
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