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Add return values when generating virtual methods
Fixes godot-rust#190 Some node methods are expected to return values. The corresponding virtual methods, however, do not reflect that. For instance, this is the virtual method `Node.get_configuration_warnings` before this commit: ```rust fn get_configuration_warnings(&self) { unimplemented!() } ``` This is the same method with this commit: ```rust fn get_configuration_warnings(&self) -> PackedStringArray { unimplemented!() } ``` This commit makes `godot_codegen::clas_generator::make_function_definition` and `make_return` aware of virtual method. It also adds a test making sure we can call a virtual method that has a return value.
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