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Virtual Methods missing return type #190
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Bromeon
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Mar 20, 2023
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jbarnoud
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Mar 27, 2023
Fixes godot-rust#190 Some node methods are expected to return values. The corresponding virtual methods, however, do not reflect that. For instance, this is the virtual method `Node.get_configuration_warnings` before this commit: ```rust fn get_configuration_warnings(&self) { unimplemented!() } ``` This is the same method with this commit: ```rust fn get_configuration_warnings(&self) -> PackedStringArray { unimplemented!() } ``` This commit adapts the relevant code from `godot_codegen::class_generator::make_method_definition` into `make_virtual_method`.
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Apr 3, 2023
Fixes godot-rust#190 Some node methods are expected to return values. The corresponding virtual methods, however, do not reflect that. For instance, this is the virtual method `Node.get_configuration_warnings` before this commit: ```rust fn get_configuration_warnings(&self) { unimplemented!() } ``` This is the same method with this commit: ```rust fn get_configuration_warnings(&self) -> PackedStringArray { unimplemented!() } ``` This commit makes `godot_codegen::clas_generator::make_function_definition` and `make_return` aware of virtual method. It also adds a test making sure we can call a virtual method that has a return value.
jbarnoud
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Apr 4, 2023
Fixes godot-rust#190 Some node methods are expected to return values. The corresponding virtual methods, however, do not reflect that. For instance, this is the virtual method `Node.get_configuration_warnings` before this commit: ```rust fn get_configuration_warnings(&self) { unimplemented!() } ``` This is the same method with this commit: ```rust fn get_configuration_warnings(&self) -> PackedStringArray { unimplemented!() } ``` This commit makes `godot_codegen::clas_generator::make_function_definition` and `make_return` aware of virtual method. It also adds a test making sure we can call a virtual method that has a return value.
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Apr 5, 2023
207: Add return values when generating virtual methods r=Bromeon a=jbarnoud Fixes #190 Some node methods are expected to return values. The corresponding virtual methods, however, do not reflect that. For instance, this is the virtual method `Node.get_configuration_warnings` before this commit: ```rust fn get_configuration_warnings(&self) { unimplemented!() } ``` This is the same method with this commit: ```rust fn get_configuration_warnings(&self) -> PackedStringArray { unimplemented!() } ``` This commit adapts what I think is the relevant code from `godot_codegen::class_generator::make_method_definition` into `make_virtual_method`. Note that I am very unfamiliar with most of the code I had to touch here as well as with the project. Co-authored-by: Jonathan Barnoud <[email protected]>
lilizoey
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Apr 11, 2023
Fixes godot-rust#190 Some node methods are expected to return values. The corresponding virtual methods, however, do not reflect that. For instance, this is the virtual method `Node.get_configuration_warnings` before this commit: ```rust fn get_configuration_warnings(&self) { unimplemented!() } ``` This is the same method with this commit: ```rust fn get_configuration_warnings(&self) -> PackedStringArray { unimplemented!() } ``` This commit makes `godot_codegen::clas_generator::make_function_definition` and `make_return` aware of virtual method. It also adds a test making sure we can call a virtual method that has a return value.
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Virtual methods that have a return type don't have one in rust. For instance
PhysicsServer2DExtension._area_create returns an RID. However in
PhysicsServer2DExtensionVirtual
it is defined as:The text was updated successfully, but these errors were encountered: