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ios-deploy cannot launch app over wifi #370
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I has also the bug
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This issue also happens when flutter use ios-deploy to launch ios app.
will reports error: |
Has Anyone found the way over this error ? I am running it on an iPhone X with iOS 13 with flutter and VSCode . |
I believe this is fixed in the ios-deploy 1.10 beta3 release. You can get it by running |
Unable to run it even with this. I tried running My Iphone is running iOS 13 beta and my mac is on Mojave. |
Unable to run it even with this. |
Tried using Xcode 11 with ios-deploy 1.10.0-beta.3 on ios 13.1 beta, same error. |
1 similar comment
Tried using Xcode 11 with ios-deploy 1.10.0-beta.3 on ios 13.1 beta, same error. |
Had the same issue, manually building |
For everyone else, who land here: Right now I cant install my app with But with
You need to specify a target-id, to deploy it over wifi or to let it wait, until the device is connected. EDIT: |
Thanks for the tip @driiftkiing! Is there any word from the iOS-deploy team as to whether non-wifi connections will be possible soon for iOS 13 devices? Or when the stable version will be pushed? |
Is there any ETA for this release? |
@driiftkiing cordova command fails with the following error: CordovaError: Promise rejected with non-error: 'Version should contain only numbers and dots' I think it is caused because |
@fniwes: one provided solution (workaround): #370 (comment) |
@driiftkiing Three short questions: ❶ How can I:
When I have it installed via ❷ If I try to set everything up via wifi like you said. Will it still be able to use the hot-module reload via the command line when I do ❸ I tried following your guide for doing it on v1.9.4 via wifi, but I get this error:
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@mesqueeb for me Wifi options also didn't work, but new beta version 3 did. How to install. |
Another solution would be to clone this repo, change to the "beta" branch, modify the file, rebuild and replace the existing |
Closing this since I'll be releasing 1.10.0(no beta) tomorrow. |
Expected behavior
I am trying to use ios-deploy on Apple TV 4K, which doesn't have a usb port.
According to MK.MobileDevice, it supports both USB and WIFI, but it's throwing an error in ios-deploy.
I expect to be able to install and launch my app on Apple TV 4K.
Actual behavior.
The app doesn't launch and an error is thrown.
The error thrown is:
Cannot debug a866e6634a2feb235bd1190195a9a8ce18098a33 (J105aAP, J105aAP, uknownos, unkarch) a.k.a. 'core4k' over WIFI.
I tried skipping that check since it is mentioning uknownos, unkarch.
The second error I then received was:
{ "kAMDNoWifiSyncSupportError", "Device doesn't support wireless sync." },
Could it be that ios-deploy is not using the latest version of MK.MobileDevice?
Steps to reproduce the problem
$ ios-deploy --justlaunch --bundle /Users/simongranger/git/uswish/allinone/tvos/samples/VideoPlayer/Debug-appletvos/VideoPlayer.app --id a866e6634a2feb235bd1190195a9a8ce18098a33 --noinstall
[....] Waiting for iOS device to be connected
[....] Using a866e6634a2feb235bd1190195a9a8ce18098a33 (J105aAP, J105aAP, uknownos, unkarch) a.k.a. 'core4k'.
------ Debug phase ------
Cannot debug a866e6634a2feb235bd1190195a9a8ce18098a33 (J105aAP, J105aAP, uknownos, unkarch) a.k.a. 'core4k' over WIFI.
System Specs
Please run the commands below in your Terminal.app and include it in the issue. Check when done and include results below.
1. system_profiler SPSoftwareDataType
Software:
System Software Overview:
2. ios-deploy -V
1.9.4
3. xcodebuild -version
Xcode 10.1
Build version 10B61
4. xcode-select --print-path
/Applications/Xcode.app/Contents/Developer
5. gcc --version
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/c++/4.2.1
Apple LLVM version 10.0.0 (clang-1000.11.45.5)
Target: x86_64-apple-darwin18.2.0
Thread model: posix
InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
6. lldb --version
lldb-1000.11.38.2
Swift-4.2
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