Skip to content

Experimenting with fractal visualisations using compute shaders in unity

Notifications You must be signed in to change notification settings

grzpotry/SlimeSimulations

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Fun experiment with compute shaders and fractals. Algorithm is based on simple ant colony simulation, usually used as heuristic solution for pathfinding problems.

2024-07-30.12-15-33.mp4

About

Experimenting with fractal visualisations using compute shaders in unity

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages