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brianthlon
brianthlon PublicWinning program realized during 24 hours Brianthlon competition. Indendix brain-computer interface is used as an input which is passed to simple unity application which is also integrated with VR c…
C#
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ClimbingDemo
ClimbingDemo PublicCustom movement mechanic in unreal engine - climbing with motion warping & inverse kinematics
C++
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SlimeSimulations
SlimeSimulations PublicExperimenting with fractal visualisations using compute shaders in unity
C#
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