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landuse=construction colour is too dominant #1197
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Agree, this does not look good now. How do other maps render construction sites? |
Is anyone willing to propose a colour? I think @mboeringa's rendering is not very clear. |
I like the proposal of diagonal hatching. Just like military landuse as it |
I dislike the diagonal hatching, in general and certainly for construction sites. It's very eye catching (in 'real life' it's used for things like hazard warning tape, danger signs etc) and we should avoid using it here. The main use of hatching, in military landuse, I also dislike. It should be reserved for things like military danger areas rather than things like ceremonial parade grounds. |
Hatching is indeed very eye-catching but hazard warning tape and danger signs are really well suited for a construction site so IMO the meaning is good and clear. You could keep hatching but also make it as (in)visible as you wish if you adjust saturation and opacity. You could even render buildings or other features below the hatching as the tagging allow to define the intented use of the construction site. However I do agree that hatching with added fill in the gaps as in military landuse is too proeminent.
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Hazard warning might be good for the construction site itself, but not for a general-purpose map where construction sites are just one of hundreds of other features. There's no reason to make them the most eye-catching feature on the map. |
As a side note I discovered that construction does not have an outline, unlike most other landuses. |
Hatching was discussed as being reserved for strictly access-limited features, in the discussion of #772 prison areas, where vertical hatching is proposed, which just needs to be rebased. |
@polarbearing @gravitystorm |
You mean more like the below cut from the larger image I posted, in this case representing a landuse=greenfield, so a planned development? Or this one (also a greenfield, but with structure of old buildings below it, so it is less obvious): Or this military base: |
This is really a discrete way of rendering landuse=construction - no matter how short-lived that landuse is (that's mainly a matter of surveying and judging if it isn't too small and temporary to tag). It's definitely restricted area, but still not eye-catching - at least much less visible than in current state of rendering. I really like this solution. |
Whether landuse=construction is a more restricted area than for example landuse=farmland is probably very culture-dependent. |
That would be another discussion (how to tag farmlands), but I just say that construction area is always restricted by its nature, so for me the hatching on landuse=construction is justified (much more than on military parade square, of course). Plus Andy is worried about too much visibility and we would make it less visible, so I guess it's not a problem. |
Construction is not more restricted than a locked private garden or an industrial site. You normally won't get shot when trying to leave or enter. Thus a hatching symbolizing heavy restriction is completely unjustified. As for the first example, the stippled yellow looks a lot like beach. |
Yes, that may be a possible misinterpretation. However, at some point, "context" starts to matter. Nobody will intuitively associate a "beach" with a location in the middle of a dense urban build up of city like Berlin or any other, so it should be relatively clear that this is no beach (and of course, I use a different symbol for beach...) Anyway, these are just examples to help you all make up your own mind, and decide on some rendering for Carto, which by no means need to be exactly the ones I show. |
Yes that is the general idea and direction. This representation of military base without fill is IMO better than the current one in carto. Also after reading #771 (comment)
I would like to see thicker lines (maybe hatching with equal width for lines and gaps to start with?). |
For now I feel this is your personal opinion and that we can still discuss whether hatching is for heavy restriction and whether restrictions apply to construction sites and what is suitable or completely unjustified. Temporary
Finally the area rendering as hatching could be used with an icon on the centroid. This icon could make things clear (icon for works, icon for danger_area, ...). |
Here is a crude mockup for proposed rendering of landuse=construction. On the same area you can compare with current rendering of landuse=construction. [Square des Cardeurs] It also includes a highway=construction [Rue des Balkans] and a small landuse=allotments [Le 56 Saint-Blaise]. |
Looks like an improvement over the current rendering, it certainly gives more of a feel of the uncertain state of the feature, and the fact that a building is going to be raised here, none of which is obvious in the old rendering. I like the detail of the spade. On the other hand, I guess the rendering only involves the hatching, so it might be wise to try it out on piece of landuse=residential or landuse=industrial, without building contours beneath it... Of course, there are construction sites that are not associated with raising a building at all, but maybe the creation of a square, or building a road. So how does the hatching work on other landuse, or potentially natural, types? |
+1, like hatching too, IMHO this would symbolize incompleteness here, and not access.= |
as a side note there are and have been in the past years quite some beaches in Berlin, eg Beach Mitte, Strandbar, etc |
if it is going to let another land use show through (residential, industrial), wouldn't it also let the other landuse areas show through (park, sports grounds, grass) or let the road be rendered over the top (highway=construction)? if so then it would work well for those examples. The hatching seems to be a good solution. |
Good points @mboeringa.
The worst case being yellow [construction] on yellow [sand]? Construction roads are not in the scope. Or do you think people could tag |
We still don't have a good rendering for landuse=construction, and I think the current rendering is still a major problem. Does anybody have any suggestions perhaps? |
I think there have been enough suggestions here in the thread, and concrete proposals, e.g. see @althio's post (#1197 (comment)). Now make a choice and refine to a true proposal / pull request for carto. |
sent from a phone
I believe we could get rid of the fill and have instead an outline (extending towards the inside and not out of the actual limit), in the color of the current fill, with a notable width (similar to natural reserves). |
Both work for me. Mapping constructions sites is one of the points OSM is good at, and the 5% example still highlights this. The 10% example looks like another landuse. It depends on decission of the maintainers what the style should show. |
Both are improvements to me, I think I would prefer 10%. |
This has been left out from the last round of recalibrating colours. Along with leisure=pitch / track (see #1190), construction sites now are pretty dominant on the map.
Possible solution: desaturate and lighten a lot.
If it gets too close to forests or similar, maybe move the chroma a bit (green -> red?). Or think about a broad diagonal hatching.
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