-
Notifications
You must be signed in to change notification settings - Fork 820
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
PortPolicy of Passthrough - Same Port for Container and Host #817
PortPolicy of Passthrough - Same Port for Container and Host #817
Conversation
This implements a new PortPolicy, such that the containerPort that is specified for the game server is dynamically set to the same random value that the hostPort is. This is useful for game servers that have already been configured to broadcast the port that they originally started on as their connection port, with no overrides. Closes googleforgames#294
Question for all - are we happy with the name of the Port Policy being /cc @victor-prodan just to show you that I finally did this 😄 |
Build Succeeded 👏 Build Id: 6e7775f1-8a47-4e7a-a1e1-5005c681791a The following development artifacts have been built, and will exist for the next 30 days:
A preview of the website (the last 30 builds are retained): To install this version:
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM
Build Failed 😱 Build Id: 6f761edc-8b29-48f1-8faf-958b6d417937 To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
Build Failed 😱 Build Id: 97f4b675-a2bc-4d8c-b577-9de4c8475c86 To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
Build Succeeded 👏 Build Id: 01bd5d2c-c46b-4e30-933a-144756db4732 The following development artifacts have been built, and will exist for the next 30 days:
A preview of the website (the last 30 builds are retained): To install this version:
|
This implements a new PortPolicy, such that the containerPort that is specified for the game server is dynamically set to the same random value that the hostPort is.
This is useful for game servers that have already been configured to broadcast the port that they originally started on as their connection port, with no overrides.
Closes #294