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Dynamic Port Allocation for GameServers #41

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Jan 3, 2018
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Implementation of a PortAllocator that ties into the GameServer controller that will allocate a port on
GameServer creations (if "dynamic" portPolicy is set) and then also release the port when a GameServer has been deleted.

This also includes experimental support for node adding, removal and unscheduling within the cluster.

Closes #14

@markmandel markmandel added area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/feature New features for Agones labels Jan 2, 2018
@markmandel markmandel added this to the 0.1 milestone Jan 2, 2018
Implementation of a PortAllocator that ties into the
GameServer controller that will allocate a port on
GameServer creations (if "dynamic" portPolicy is set)
and then also release the port when a GameServer has been
deleted.

This also includes experimental support for node adding,
removal and unscheduling within the cluster.

Closes #14
@markmandel markmandel force-pushed the feature/dynamic-ports branch from df72caf to f47cc64 Compare January 3, 2018 00:02
@markmandel markmandel merged commit 8961e8f into master Jan 3, 2018
@markmandel markmandel deleted the feature/dynamic-ports branch January 3, 2018 00:19
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