-
Notifications
You must be signed in to change notification settings - Fork 820
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Dynamic Port Allocation for GameServers
Implementation of a PortAllocator that ties into the GameServer controller that will allocate a port on GameServer creations (if "dynamic" portPolicy is set) and then also release the port when a GameServer has been deleted. This also includes experimental support for node adding, removal and unscheduling within the cluster. Closes #14
- Loading branch information
1 parent
cd963b1
commit df72caf
Showing
14 changed files
with
850 additions
and
91 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.