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Update the website to use simple-game-server version 0.3. (#2049)
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roberthbailey authored Apr 6, 2021
1 parent e3e016d commit 40fba6b
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2 changes: 1 addition & 1 deletion site/config.toml
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ dev_aks_minor_supported_k8s = "14"
dev_minikube_minor_supported_k8s = "15"

# example tag
example_image_tag = "gcr.io/agones-images/simple-game-server:0.2"
example_image_tag = "gcr.io/agones-images/simple-game-server:0.3"

# User interface configuration
[params.ui]
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2 changes: 1 addition & 1 deletion site/content/en/docs/Guides/local-game-server.md
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Expand Up @@ -32,7 +32,7 @@ spec:
spec:
containers:
- name: simple-game-server
image: gcr.io/agones-images/simple-game-server:0.2
image: {{< example-image >}}
```
Once you save this to a file make sure you have `kubectl` configured to point to your Agones cluster and then run `kubectl apply -f dev-gameserver.yaml`. This will register your server with Agones.
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10 changes: 5 additions & 5 deletions site/content/en/docs/Guides/troubleshooting.md
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Expand Up @@ -83,7 +83,7 @@ Spec:
Creation Timestamp: <nil>
Spec:
Containers:
Image: gcr.io/agones-images/simple-game-server:0.2
Image: {{< example-image >}}
Name: simple-game-server
Resources:
Limits:
Expand Down Expand Up @@ -114,7 +114,7 @@ Events:
The backing Pod has the same name as the `GameServer` - so it's also worth looking at the
details and events for the Pod to see if there are any issues there, such as restarts due to binary crashes etc.

For example, you can see the restart count on the gcr.io/agones-images/simple-game-server:0.2 container
For example, you can see the restart count on the {{< example-image >}} container
is set to `1`, due to the game server binary crash

```
Expand All @@ -136,7 +136,7 @@ Controlled By: GameServer/simple-game-server-zqppv
Containers:
simple-game-server:
Container ID: docker://69eacd03cc89b0636b78abe47926b02183ba84d18fa20649ca443f5232511661
Image: gcr.io/agones-images/simple-game-server:0.2
Image: {{< example-image >}}
Image ID: docker-pullable://gcr.io/agones-images/simple-game-server@sha256:6a60eff5e68b88b5ce75ae98082d79cff36cda411a090f3495760e5c3b6c3575
Port: 7654/UDP
Host Port: 7058/UDP
Expand Down Expand Up @@ -205,7 +205,7 @@ Events:
Normal Created 2m28s kubelet, gke-test-cluster-default-590db5e4-4s6r Created container
Normal Created 114s (x2 over 2m31s) kubelet, gke-test-cluster-default-590db5e4-4s6r Created container
Normal Started 114s (x2 over 2m31s) kubelet, gke-test-cluster-default-590db5e4-4s6r Started container
Normal Pulled 114s (x2 over 2m31s) kubelet, gke-test-cluster-default-590db5e4-4s6r Container image "gcr.io/agones-images/simple-game-server:0.2" already present on machine
Normal Pulled 114s (x2 over 2m31s) kubelet, gke-test-cluster-default-590db5e4-4s6r Container image "{{< example-image >}}" already present on machine
```

Finally, you can also get the logs of your `GameServer` `Pod` as well via `kubectl logs <pod name> -c <game server container name>`, for example:
Expand Down Expand Up @@ -238,7 +238,7 @@ root@c9a845c474c2:/go/src/agones.dev/agones# kubectl get events | grep simple-ga
2m47s Normal Creating gameserver/simple-game-server-v992s-jwpx2 Pod simple-game-server-v992s-jwpx2 created
2m47s Normal Scheduled pod/simple-game-server-v992s-jwpx2 Successfully assigned default/simple-game-server-v992s-jwpx2 to gke-test-cluster-default-77e7f57d-j1mp
2m47s Normal Scheduled gameserver/simple-game-server-v992s-jwpx2 Address and port populated
2m46s Normal Pulled pod/simple-game-server-v992s-jwpx2 Container image "gcr.io/agones-images/simple-game-server:0.2" already present on machine
2m46s Normal Pulled pod/simple-game-server-v992s-jwpx2 Container image "{{< example-image >}}" already present on machine
2m46s Normal Created pod/simple-game-server-v992s-jwpx2 Created container simple-game-server
2m45s Normal Started pod/simple-game-server-v992s-jwpx2 Started container simple-game-server
2m45s Normal Pulled pod/simple-game-server-v992s-jwpx2 Container image "gcr.io/agones-images/agones-sdk:1.7.0" already present on machine
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2 changes: 1 addition & 1 deletion site/content/en/docs/Reference/fleet.md
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Expand Up @@ -67,7 +67,7 @@ spec:
spec:
containers:
- name: simple-game-server
image: gcr.io/agones-images/simple-game-server:0.2
image: {{< example-image >}}
```
Since Agones defines a new
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6 changes: 3 additions & 3 deletions site/content/en/docs/Reference/gameserver.md
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Expand Up @@ -12,7 +12,7 @@ A full GameServer specification is available below and in the {{< ghlink href="e
```yaml
apiVersion: "agones.dev/v1"
kind: GameServer
# GameServer Metadata
# GameServer Metadata
# {{< k8s-api href="#objectmeta-v1-meta" >}}
metadata:
# generateName: "gds-example" # generate a unique name, with the given prefix
Expand Down Expand Up @@ -87,13 +87,13 @@ spec:
spec:
containers:
- name: simple-game-server
image: gcr.io/agones-images/simple-game-server:0.2
image: {{< example-image >}}
imagePullPolicy: Always
```
Since Agones defines a new [Custom Resources Definition (CRD)](https://kubernetes.io/docs/concepts/api-extension/custom-resources/) we can define a new resource using the kind `GameServer` with the custom group `agones.dev` and API version `v1`.

You can use the metadata field to target a specific [namespaces](https://kubernetes.io/docs/concepts/overview/working-with-objects/namespaces/)
You can use the metadata field to target a specific [namespaces](https://kubernetes.io/docs/concepts/overview/working-with-objects/namespaces/)
but also attach specific [annotations](https://kubernetes.io/docs/concepts/overview/working-with-objects/annotations/) and [labels](https://kubernetes.io/docs/concepts/overview/working-with-objects/labels/) to your resource. This is a very common pattern in the Kubernetes ecosystem.

The length of the `name` field of the Gameserver should not exceed 63 characters.
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