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Fixed getting latency metrics (#1855) (#1969)
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Co-authored-by: Mark Mandel <[email protected]>
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8398a7 and markmandel authored Feb 2, 2021
1 parent 3cf898a commit 1cc5d8a
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Showing 2 changed files with 35 additions and 38 deletions.
30 changes: 27 additions & 3 deletions pkg/gameserverallocations/allocator.go
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,7 @@ import (
"agones.dev/agones/pkg/util/runtime"
"github.com/pkg/errors"
"github.com/sirupsen/logrus"
"go.opencensus.io/tag"
"google.golang.org/grpc"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/credentials"
Expand Down Expand Up @@ -188,7 +189,17 @@ func (c *Allocator) Sync(stop <-chan struct{}) error {
}

// Allocate CRDHandler for allocating a gameserver.
func (c *Allocator) Allocate(gsa *allocationv1.GameServerAllocation, stop <-chan struct{}) (k8sruntime.Object, error) {
func (c *Allocator) Allocate(gsa *allocationv1.GameServerAllocation, stop <-chan struct{}) (out k8sruntime.Object, err error) {
ctx := context.Background()
latency := c.newMetrics(ctx)
defer func() {
if err != nil {
latency.setError()
}
latency.record()
}()
latency.setRequest(gsa)

// server side validation
if causes, ok := gsa.Validate(); !ok {
s := &metav1.Status{
Expand All @@ -215,8 +226,6 @@ func (c *Allocator) Allocate(gsa *allocationv1.GameServerAllocation, stop <-chan
}

// If multi-cluster setting is enabled, allocate base on the multicluster allocation policy.
var out *allocationv1.GameServerAllocation
var err error
if gsa.Spec.MultiClusterSetting.Enabled {
out, err = c.applyMultiClusterAllocation(gsa, stop)
} else {
Expand All @@ -227,6 +236,7 @@ func (c *Allocator) Allocate(gsa *allocationv1.GameServerAllocation, stop <-chan
c.loggerForGameServerAllocation(gsa).WithError(err).Error("allocation failed")
return nil, err
}
latency.setResponse(out)

return out, nil
}
Expand Down Expand Up @@ -611,6 +621,20 @@ func (c *Allocator) getRandomlySelectedGS(gsa *allocationv1.GameServerAllocation
return &bestGSList[index]
}

// newMetrics creates a new gsa latency recorder.
func (c *Allocator) newMetrics(ctx context.Context) *metrics {
ctx, err := tag.New(ctx, latencyTags...)
if err != nil {
c.baseLogger.WithError(err).Warn("failed to tag latency recorder.")
}
return &metrics{
ctx: ctx,
gameServerLister: c.readyGameServerCache.gameServerLister,
logger: c.baseLogger,
start: time.Now(),
}
}

func addPort(ip string) string {
if strings.Contains(ip, ":") {
return ip
Expand Down
43 changes: 8 additions & 35 deletions pkg/gameserverallocations/controller.go
Original file line number Diff line number Diff line change
Expand Up @@ -15,23 +15,14 @@
package gameserverallocations

import (
"context"
"io/ioutil"
"mime"
"net/http"
"time"

allocationv1 "agones.dev/agones/pkg/apis/allocation/v1"
"agones.dev/agones/pkg/client/clientset/versioned"
"agones.dev/agones/pkg/client/informers/externalversions"
"agones.dev/agones/pkg/gameservers"
"agones.dev/agones/pkg/util/apiserver"
"agones.dev/agones/pkg/util/https"
"agones.dev/agones/pkg/util/runtime"
"github.com/heptiolabs/healthcheck"
"github.com/pkg/errors"
"github.com/sirupsen/logrus"
"go.opencensus.io/tag"
corev1 "k8s.io/api/core/v1"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
k8sruntime "k8s.io/apimachinery/pkg/runtime"
Expand All @@ -41,6 +32,14 @@ import (
"k8s.io/client-go/kubernetes/scheme"
typedcorev1 "k8s.io/client-go/kubernetes/typed/core/v1"
"k8s.io/client-go/tools/record"

allocationv1 "agones.dev/agones/pkg/apis/allocation/v1"
"agones.dev/agones/pkg/client/clientset/versioned"
"agones.dev/agones/pkg/client/informers/externalversions"
"agones.dev/agones/pkg/gameservers"
"agones.dev/agones/pkg/util/apiserver"
"agones.dev/agones/pkg/util/https"
"agones.dev/agones/pkg/util/runtime"
)

// Controller is a the GameServerAllocation controller
Expand Down Expand Up @@ -112,14 +111,6 @@ func (c *Controller) Run(_ int, stop <-chan struct{}) error {
}

func (c *Controller) processAllocationRequest(w http.ResponseWriter, r *http.Request, namespace string, stop <-chan struct{}) (err error) {
latency := c.newMetrics(r.Context())
defer func() {
if err != nil {
latency.setError()
}
latency.record()
}()

if r.Body != nil {
defer r.Body.Close() // nolint: errcheck
}
Expand All @@ -129,7 +120,6 @@ func (c *Controller) processAllocationRequest(w http.ResponseWriter, r *http.Req
if r.Method != http.MethodPost {
log.Warn("allocation handler only supports POST")
http.Error(w, "Method not supported", http.StatusMethodNotAllowed)
latency.setError()
return
}

Expand All @@ -138,8 +128,6 @@ func (c *Controller) processAllocationRequest(w http.ResponseWriter, r *http.Req
return err
}

latency.setRequest(gsa)

result, err := c.allocator.Allocate(gsa, stop)
if err != nil {
return err
Expand All @@ -148,25 +136,10 @@ func (c *Controller) processAllocationRequest(w http.ResponseWriter, r *http.Req
w.WriteHeader(int(status.Code))
}

latency.setResponse(result)
err = c.serialisation(r, w, result, scheme.Codecs)
return err
}

// newMetrics creates a new gsa latency recorder.
func (c *Controller) newMetrics(ctx context.Context) *metrics {
ctx, err := tag.New(ctx, latencyTags...)
if err != nil {
c.baseLogger.WithError(err).Warn("failed to tag latency recorder.")
}
return &metrics{
ctx: ctx,
gameServerLister: c.allocator.readyGameServerCache.gameServerLister,
logger: c.baseLogger,
start: time.Now(),
}
}

// allocationDeserialization processes the request and namespace, and attempts to deserialise its values
// into a GameServerAllocation. Returns an error if it fails for whatever reason.
func (c *Controller) allocationDeserialization(r *http.Request, namespace string) (*allocationv1.GameServerAllocation, error) {
Expand Down

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