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Fix Clang++ 15.0 compiler issue with spiel_utils #1116

Fix Clang++ 15.0 compiler issue with spiel_utils

Fix Clang++ 15.0 compiler issue with spiel_utils #1116

Workflow file for this run

# Builds and tests the OpenSpiel wheels using cibuildwheel.
#
# Each wheel is built via the manylinux2014 pypa Docker image on Linux and
# standard MacOS X on 10.15. Each binary wheel is built only for x86_64. Basic
# API tests are run within the Docker environment that built the wheel. Full
# tests (tests that use extra dependencies such as PyTorch, JAX, Tensorflow)
# are tested in the Github Actions CI environment (Ubuntu 20.04 and Mac OS
# 10.15).
name: wheels
on:
# Test the wheels for each PR to ensure the PR doesn't break them.
pull_request:
branches: [ master ]
# Workflow dispatch is a way to manually trigger workflows. This will be
# used to build and test the wheels manually for releases.
workflow_dispatch:
inputs:
name:
description: 'Workflow dispatch (triggered manually)'
required: false
default: 'No name specified'
jobs:
build_wheels:
name: Build wheels on ${{ matrix.os }}
runs-on: ${{ matrix.os }}
strategy:
matrix:
include:
- os: ubuntu-22.04
OS_TYPE: "Linux"
CI_PYBIN: python3
OS_PYTHON_VERSION: 3.10
CIBW_ENVIRONMENT: "CXX=$(which g++) OPEN_SPIEL_BUILDING_WHEEL='ON' OPEN_SPIEL_BUILD_WITH_ACPC='ON' OPEN_SPIEL_BUILD_WITH_HANABI='ON' OPEN_SPIEL_BUILD_WITH_ROSHAMBO='ON'"
CIBW_BUILD: cp39-manylinux_x86_64 cp310-manylinux_x86_64 cp311-manylinux_x86_64 cp312-manylinux_x86_64
- os: macOS-13
OS_TYPE: "Darwin"
CI_PYBIN: python3.9
OS_PYTHON_VERSION: 3.9
CIBW_ENVIRONMENT: "OPEN_SPIEL_BUILDING_WHEEL='ON' OPEN_SPIEL_BUILD_WITH_ACPC='ON' OPEN_SPIEL_BUILD_WITH_HANABI='ON' OPEN_SPIEL_BUILD_WITH_ROSHAMBO='ON'"
CIBW_BUILD: cp39-macosx_x86_64 cp310-macosx_x86_64 cp311-macosx_x86_64 cp312-macosx_x86_64
# Setting to the new M1 runners to build the _arm64 wheels
# https://github.blog/2023-10-02-introducing-the-new-apple-silicon-powered-m1-macos-larger-runner-for-github-actions/
# Disabling now that the OpenSpiel 1.4 wheels are on PyPI because these xlarge machines are
# quite costly... we don't want to run these on every PR.
# TODO(author5): Set this to macos-13 once these runners are no longer in beta
#- os: macos-13-xlarge
# OS_TYPE: "Darwin"
# CI_PYBIN: python3.11
# OS_PYTHON_VERSION: 3.11
# CIBW_ENVIRONMENT: "OPEN_SPIEL_BUILDING_WHEEL='ON' OPEN_SPIEL_BUILD_WITH_ACPC='ON' OPEN_SPIEL_BUILD_WITH_HANABI='ON' OPEN_SPIEL_BUILD_WITH_ROSHAMBO='ON'"
# CIBW_BUILD: cp39-macosx_arm64 cp310-macosx_arm64 cp311-macosx_arm64 cp312-macosx_arm64
env:
OPEN_SPIEL_BUILDING_WHEEL: ON
OPEN_SPIEL_BUILD_WITH_ACPC: ON
OPEN_SPIEL_BUILD_WITH_HANABI: ON
OPEN_SPIEL_BUILD_WITH_ROSHAMBO: ON
OS_TYPE: ${{ matrix.OS_TYPE }}
OS_PYTHON_VERSION: ${{ matrix.OS_PYTHON_VERSION }}
CI_PYBIN: ${{ matrix.CI_PYBIN }}
CIBW_MANYLINUX_X86_64_IMAGE: manylinux2014
CIBW_BUILD: ${{ matrix.CIBW_BUILD }}
CIBW_SKIP: pp*
CIBW_BEFORE_BUILD: python -m pip install --upgrade cmake
CIBW_BEFORE_TEST: python -m pip install --upgrade pip
CIBW_TEST_COMMAND: /bin/bash {project}/open_spiel/scripts/test_wheel.sh basic {project}
CIBW_ENVIRONMENT: ${{ matrix.CIBW_ENVIRONMENT }}
steps:
- uses: actions/checkout@v4
- name: Install
run: |
pwd
uname -a
[[ "${OS_TYPE}" = "Darwin" ]] && brew install python@${OS_PYTHON_VERSION}
[[ "${OS_TYPE}" = "Darwin" ]] && brew link --force python@${OS_PYTHON_VERSION}
which g++
g++ --version
chmod +x install.sh
# This is needed to grab OpenSpiel dependencies.
[[ "${OS_TYPE}" = "Darwin" ]] && ./install.sh `which python${OS_PYTHON_VERSION}`
[[ "${OS_TYPE}" = "Linux" ]] && ./install.sh `which python3`
# These are necessary to install what is necessary for the build and for the full tests below.
${CI_PYBIN} -m pip install --upgrade pip
${CI_PYBIN} -m pip --version
[[ "${OS_TYPE}" = "Darwin" ]] && ${CI_PYBIN} -m pip install pipx
${CI_PYBIN} -m pip install --upgrade setuptools
${CI_PYBIN} -m pip install --upgrade -r requirements.txt -q
source ./open_spiel/scripts/python_extra_deps.sh ${CI_PYBIN}
${CI_PYBIN} -m pip install --no-cache-dir --upgrade $OPEN_SPIEL_PYTHON_JAX_DEPS
${CI_PYBIN} -m pip install --no-cache-dir --upgrade $OPEN_SPIEL_PYTHON_PYTORCH_DEPS
${CI_PYBIN} -m pip install --no-cache-dir --upgrade $OPEN_SPIEL_PYTHON_TENSORFLOW_DEPS
${CI_PYBIN} -m pip install --no-cache-dir --upgrade $OPEN_SPIEL_PYTHON_MISC_DEPS
${CI_PYBIN} -m pip install twine
${CI_PYBIN} -m pip install cibuildwheel==2.16.2
- name: Build sdist
run: |
pipx run build --sdist
twine check dist/*.tar.gz
# Build all the wheels and run the basic tests (within the docker images)
# Basic tests are run via the CIBW_TEST_COMMAND environment variable.
- name: Build bdist_wheel and run tests
run: |
[[ "${OS_TYPE}" = "Darwin" ]] && xcodebuild -version
${CI_PYBIN} -m cibuildwheel --output-dir wheelhouse
ls -l wheelhouse
# Install the built wheel and run the full tests on this host. The full
# tests include all the ones that use the machine learning libraries,
# such as Tensorflow, PyTorch, and JAX.
- name: Install bdist_wheel and full tests
run: ./open_spiel/scripts/test_wheel.sh full `pwd` ${CI_PYBIN}
- uses: actions/upload-artifact@v4
with:
name: artifact-${{ matrix.os }}
path: |
dist/*.tar.gz
./wheelhouse/*.whl