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Editing Tiles

Gonçalo Baltazar edited this page Mar 31, 2018 · 2 revisions

Some special tiles can be edited using the /nbttile (/nbtt) command, things like beacons, beds, chests, command blocks, spawners etc.

Editing Variables

Similarly to editing entities and items, tiles have variables that can be changed using the /nbtt var <variable> ... command. E.g. while looking at a chest, running the command /nbtt var Name My Box will rename the chest.

To see information about a tile use the /nbtt info command.

To clear a variable use the /nbtt clearvar <variable> command.

Editing Spawners

The /nbtspawner (/nbts) command is similar to /nbttile, but is exclusively for editing spawners. This is a powerful command, it can be used to create spawners that work with any entity from a BoS. More on the commands page.

Copy/Paste

It's possible to copy data from one tile to another of the same type by simply running /nbtt copy while looking at the first tile then /nbtt paste while looking at the second.

Converting to Command

Running /nbtt tocommand while looking at a tile will convert it to a vanilla /setblock command by creating a command block below it.

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