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Editing Tiles
Some special tiles can be edited using the /nbttile
(/nbtt
) command, things like beacons, beds, chests, command blocks, spawners etc.
Similarly to editing entities and items, tiles have variables that can be changed using the /nbtt var <variable> ...
command. E.g. while looking at a chest, running the command /nbtt var Name My Box
will rename the chest.
To see information about a tile use the /nbtt info
command.
To clear a variable use the /nbtt clearvar <variable>
command.
The /nbtspawner
(/nbts
) command is similar to /nbttile
, but is exclusively for editing spawners. This is a powerful command, it can be used to create spawners that work with any entity from a BoS. More on the commands page.
It's possible to copy data from one tile to another of the same type by simply running /nbtt copy
while looking at the first tile then /nbtt paste
while looking at the second.
Running /nbtt tocommand
while looking at a tile will convert it to a vanilla /setblock
command by creating a command block below it.