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Use Godot primitives for logging, change default log level #216

Use Godot primitives for logging, change default log level

Use Godot primitives for logging, change default log level #216

Triggered via pull request April 10, 2024 11:13
Status Cancelled
Total duration 1h 41m 0s
Artifacts 6

build_release.yml

on: pull_request
📊 Static Checks (clang-format, black format, file format)
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📊 Static Checks (clang-format, black format, file format)
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build-android-arm64 Expired
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build-android-x86_64 Expired
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build-ios-arm64 Expired
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build-ios-x86_64 Expired
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build-windows-x86_32 Expired
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