[3.x] Minor visual improvements to the viewport rotation gizmo (again) #51324
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This was requested here: #51284 (comment)
This can be merged independently of #51284.
Before:
2021-08-06_10-40-29.mp4
After:
2021-08-06_11-40-29.mp4
Apparently Blender's view rotation gizmo had gotten some visual improvements since when I had last updated it a couple of months ago (2.91). This make's Godot's view rotation gizmo more like Blender's:
master
version here: #51326