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Godot version: 4.0.dev.custom_build.1222541c9
OS/device including version: Ubuntu 19.10
Issue description: When I open and close project which have mesh resource, then editor crash and show this backtrace:
[1] /lib/x86_64-linux-gnu/libc.so.6(+0x46470) [0x7fce72383470] (??:0) [2] RenderingServerRaster::free(RID) (/mnt/KubuntuWolne/godot/servers/rendering/rendering_server_raster.cpp:72) [3] RenderingServerWrapMT::mesh_free_cached_ids() (/mnt/KubuntuWolne/godot/servers/rendering/rendering_server_wrap_mt.h:151 (discriminator 1)) [4] RenderingServerWrapMT::finish() (/mnt/KubuntuWolne/godot/servers/rendering/rendering_server_wrap_mt.cpp:144) [5] finalize_display() (/mnt/KubuntuWolne/godot/main/main.cpp:217) [6] Main::cleanup() (/mnt/KubuntuWolne/godot/main/main.cpp:2307) [7] godot(main+0x12a) [0x173ffc0] (/mnt/KubuntuWolne/godot/platform/linuxbsd/godot_linuxbsd.cpp:59) [8] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fce723641e3] (??:0) [9] godot(_start+0x2e) [0x173fdde] (??:?)
Steps to reproduce:
Minimal reproduction project: The-worst-Godot-test-project.zip
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Godot version:
4.0.dev.custom_build.1222541c9
OS/device including version:
Ubuntu 19.10
Issue description:
When I open and close project which have mesh resource, then editor crash and show this backtrace:
Steps to reproduce:
Minimal reproduction project:
The-worst-Godot-test-project.zip
The text was updated successfully, but these errors were encountered: