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Editor crash when closing project which contains mesh resource #37655

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qarmin opened this issue Apr 7, 2020 · 0 comments · Fixed by #37662
Closed

Editor crash when closing project which contains mesh resource #37655

qarmin opened this issue Apr 7, 2020 · 0 comments · Fixed by #37662

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@qarmin
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qarmin commented Apr 7, 2020

Godot version:
4.0.dev.custom_build.1222541c9

OS/device including version:
Ubuntu 19.10

Issue description:
When I open and close project which have mesh resource, then editor crash and show this backtrace:

[1] /lib/x86_64-linux-gnu/libc.so.6(+0x46470) [0x7fce72383470] (??:0)
[2] RenderingServerRaster::free(RID) (/mnt/KubuntuWolne/godot/servers/rendering/rendering_server_raster.cpp:72)
[3] RenderingServerWrapMT::mesh_free_cached_ids() (/mnt/KubuntuWolne/godot/servers/rendering/rendering_server_wrap_mt.h:151 (discriminator 1))
[4] RenderingServerWrapMT::finish() (/mnt/KubuntuWolne/godot/servers/rendering/rendering_server_wrap_mt.cpp:144)
[5] finalize_display() (/mnt/KubuntuWolne/godot/main/main.cpp:217)
[6] Main::cleanup() (/mnt/KubuntuWolne/godot/main/main.cpp:2307)
[7] godot(main+0x12a) [0x173ffc0] (/mnt/KubuntuWolne/godot/platform/linuxbsd/godot_linuxbsd.cpp:59)
[8] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fce723641e3] (??:0)
[9] godot(_start+0x2e) [0x173fdde] (??:?)

Steps to reproduce:

  1. Open Minimal project
  2. Close it

Minimal reproduction project:
The-worst-Godot-test-project.zip

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