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Working on a 2D Top Down action game using the Mono version of Godot.
Describe the problem or limitation you are having in your project
Sometimes I make changes to my code (and when I don't use intellisense or when for whatever reason it's not working), I come over to Godot, hit the Build button on top right to see if there are any compilation errors. The problem is that I am used to using my keyboard and want to compile rapidly as I make changes, and don't want to use the mouse to hit the Build button.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
This would be a minor enhancement but add a keyboard shortcut that Builds (Compiles the code) without running the game.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
When I press "Ctrl + B" build the game (the functionality of the Build button on top right corner of Godot Mono) and display the compilation errors.
If this enhancement will not be used often, can it be worked around with a few lines of script?
I compile my code to check for Compilation errors often. So for now I just click the Build button with my mouse.
Is there a reason why this should be core and not an add-on in the asset library?
This is about improving the Mono Build functionality of Godot.
The text was updated successfully, but these errors were encountered:
Calinou
changed the title
Mono Build keyboard shortcut
Add a Mono Build keyboard shortcut
Aug 25, 2021
Describe the project you are working on
Working on a 2D Top Down action game using the Mono version of Godot.
Describe the problem or limitation you are having in your project
Sometimes I make changes to my code (and when I don't use intellisense or when for whatever reason it's not working), I come over to Godot, hit the Build button on top right to see if there are any compilation errors. The problem is that I am used to using my keyboard and want to compile rapidly as I make changes, and don't want to use the mouse to hit the Build button.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
This would be a minor enhancement but add a keyboard shortcut that Builds (Compiles the code) without running the game.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
When I press "Ctrl + B" build the game (the functionality of the Build button on top right corner of Godot Mono) and display the compilation errors.
If this enhancement will not be used often, can it be worked around with a few lines of script?
I compile my code to check for Compilation errors often. So for now I just click the Build button with my mouse.
Is there a reason why this should be core and not an add-on in the asset library?
This is about improving the Mono Build functionality of Godot.
The text was updated successfully, but these errors were encountered: