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Bug: fix give overlay not updating after switching accounts #1152
Bug: fix give overlay not updating after switching accounts #1152
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WalkthroughThe pull request introduces significant updates to the Changes
Possibly related PRs
Suggested reviewers
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Actionable comments posted: 2
🧹 Outside diff range and nitpick comments (1)
lib/features/family/features/home_screen/presentation/pages/family_home_screen.dart (1)
60-66
: Improved overlay management logicThe change from
onData
toonCustom
and the centralization of overlay management logic is a good improvement. It enhances the separation of concerns and makes the code more maintainable.Consider adding a comment explaining when
onCustom
is expected to be called, to make it clear for future maintainers:// Called when the give button is pressed and the overlay needs to be shown onCustom: (context, uiModel) { // ... existing code ... },
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (2)
- lib/features/family/features/home_screen/cubit/family_home_screen_cubit.dart (2 hunks)
- lib/features/family/features/home_screen/presentation/pages/family_home_screen.dart (2 hunks)
🧰 Additional context used
🔇 Additional comments (3)
lib/features/family/features/home_screen/presentation/pages/family_home_screen.dart (1)
120-120
: Improved separation of concernsMoving the button press logic to the cubit (
_cubit.onGiveButtonPressed
) is a good practice. It improves the separation of concerns by keeping the widget focused on presentation and moving the business logic to the cubit.To ensure the completeness of this change, let's verify the implementation of
onGiveButtonPressed
in theFamilyHomeScreenCubit
:✅ Verification successful
Verification Successful
The
onGiveButtonPressed
method inFamilyHomeScreenCubit
is correctly implemented, and the_createUIModel
function properly sorts profiles and constructs theFamilyHomeScreenUIModel
.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the implementation of onGiveButtonPressed in FamilyHomeScreenCubit # Test: Search for the onGiveButtonPressed method in the cubit file rg --type dart -A 5 'onGiveButtonPressed' lib/features/family/features/home_screen/cubit/family_home_screen_cubit.dartLength of output: 223
Script:
#!/bin/bash # Description: Verify the implementation of _createUIModel in FamilyHomeScreenCubit # Test: Extract the _createUIModel method implementation rg --type dart -A 10 '_createUIModel' lib/features/family/features/home_screen/cubit/family_home_screen_cubit.dartLength of output: 556
lib/features/family/features/home_screen/cubit/family_home_screen_cubit.dart (2)
12-12
: Improved Type Safety in Class DeclarationChanging
dynamic
toFamilyHomeScreenUIModel
inCommonCubit<FamilyHomeScreenUIModel, FamilyHomeScreenUIModel>
enhances type safety and improves code clarity.
50-52
: Confirm Appropriate Use ofemitCustom
inonGiveButtonPressed
In
onGiveButtonPressed
,emitCustom
is used to emit the UI model. Verify thatemitCustom
is the correct method to use in this context and that it aligns with the intended state management approach ofCommonCubit
.Run the following script to check how
emitCustom
is used elsewhere in the codebase:
Summary by CodeRabbit
New Features
Bug Fixes
Refactor