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Signed-off-by: Ian Chen [email protected]
🦟 Bug fix
Summary
Updated
playaback_gui.config
to use the individual GUI plugins instead ofGzScene3D
.I left out the
Shapes
,Lights
,Spawn
,TransformControl
,Screenshot
,CopyPaste
GUI plugins.One advantage of switching to use the individual plugins (specifically
MinimalScene
andGzSceneManager
) is that this allows visual plugins to load during playback.To test:
Remove existing
playback_gui.confg
file in~/.ignition/gazebo/6/
Launch
shader_param.sdf
worldUse the
Entity Tree
plugin to select the deformable shape and use theComponent Inspector
to set its pose and move it around (This forces logging entity states)Close Gazebo and verify that a directory with state log exists in your current directory, i.e.
playback_test/state.tlog
Playback the log file:
Before this change, the waves would be white and the deformable sphere would be black in playback. After this change, the visual plugins should be loaded on the GUI side and these visuals should be properly colored and animated.
Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.