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0 ➡️ 2 #182
0 ➡️ 2 #182
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Backport fix for find_path cache confusion Approved-by: Steve Peters <[email protected]> Approved-by: Nate Koenig <[email protected]> Approved-by: Louise Poubel <[email protected]>
Signed-off-by: Michael X. Grey <[email protected]>
Signed-off-by: seanyen <[email protected]>
* Part of gazebo-tooling/release-tools#203 * Disable long-running buildsystem tests by default (#97) (#100) * backport triage and labeler Signed-off-by: Steve Peters <[email protected]> Signed-off-by: Michael Carroll <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Louise Poubel <[email protected]> Co-authored-by: Steve Peters <[email protected]> Co-authored-by: Michael Carroll <[email protected]>
Changelog.md
Outdated
1. Fix bad INCLUDE_DIRS cache confusion | ||
* [Pull request #182](https://github.com/ignitionrobotics/ign-cmake/pull/182) | ||
* [Commit 5320ac6](https://github.com/ignitionrobotics/ign-cmake/commit/5320ac64c23e379562f9abfccf5eea69456cb5c1) |
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This was a backport from ign-cmake2
, so do we need to add it to the changelog of ign-cmake2
since it's already in ign-cmake2
? I'm not sure which particular commit in ign-cmake2
added this because it looks like it was done while we were still on BitBucket, but the content is there if you look at the ign-cmake2
branch
Signed-off-by: Louise Poubel <[email protected]>
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* make the OGRE plugin path discovery portable (gazebosim#101) * Remove bitbucket-pipelines.yml (gazebosim#181) Signed-off-by: Louise Poubel <[email protected]>
➡️ Forward port
Port
ign-cmake0
toign-cmake2
(ign-cmake1
is EOL)Branch comparison: ign-cmake2...ign-cmake0
Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)
https://github.com/osrf/buildfarmer/issues/224