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feat: add support to haxe lang? #86

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RodrigoDornelles opened this issue Oct 4, 2024 · 0 comments
Closed

feat: add support to haxe lang? #86

RodrigoDornelles opened this issue Oct 4, 2024 · 0 comments
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@RodrigoDornelles
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select(2, pcall(require, 'lua-utf8')) or select(2, pcall(require, 'utf8')) or string

@RodrigoDornelles RodrigoDornelles added the Core Team responsibility for project maintainers. label Oct 4, 2024
@RodrigoDornelles RodrigoDornelles added this to the 0.0.7 milestone Oct 4, 2024
RodrigoDornelles added a commit that referenced this issue Oct 4, 2024
* change: wasmoon decoupling in core html5

* docs: add readme for npmjs @gamely/core-native-html5

* change: organize npmjs packages

* feat: add module i18n #85

* docs: craete a new doxygen filter

* feat: native_draw_text html5 #83

* feat: add GC and Images #43 #45 #84

* docs: improve doxygen

* ci: publish all examples in matrix on web

* ci: fix deploy in cloudflare when is workflow_dispatch

* fix: std.draw.font in love

* feat: i18n uses system language as default

* feat: add support to haxe language #86

* docs: improve haxe docs and move command

* fix: tool-haxe-build missing close file

* fix: print better error in tool-haxe-build

* fix: zeebo_module nil

* feat: add module hash djb2 and fingerprint

* docs: @hideparam in doxygen filter

* feat: add support to javascript

* feat: support custom engine in core-native-html5

* docs: add @renamefunc to doxygen filter

* style: module renames #32

* fix: memory leak in std.draw.poly

* feat: add subcommand tool-love-zip #37

* ci: optmize tools/cd_npm_core-native-html5.lua

* style: fixes luau linter
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