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feat: rename system modules and mane affects the std #32

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4 tasks done
RodrigoDornelles opened this issue Aug 3, 2024 · 0 comments
Closed
4 tasks done

feat: rename system modules and mane affects the std #32

RodrigoDornelles opened this issue Aug 3, 2024 · 0 comments
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difficulty: medium conventional challenges
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@RodrigoDornelles
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RodrigoDornelles commented Aug 3, 2024

the name given to the modules should start to affect where in the struct it would belong, thus potentially having repeated modules with different configurations.

  • random -> math.random
  • draw_poly -> draw.poly
  • draw_fps -> draw.fps
  • csv move to third_party
@RodrigoDornelles RodrigoDornelles added the difficulty: medium conventional challenges label Aug 5, 2024
@RodrigoDornelles RodrigoDornelles modified the milestones: 0.0.5, 0.0.7 Aug 23, 2024
@RodrigoDornelles RodrigoDornelles modified the milestones: 0.0.7, 0.0.5 Sep 11, 2024
@RodrigoDornelles RodrigoDornelles modified the milestones: 0.0.5, 0.0.7 Sep 12, 2024
RodrigoDornelles added a commit that referenced this issue Sep 12, 2024
* ci: upgrade lua in CI to 5.4.7
* ci: dont use secrets in thirdy PRs
* feat: fps_counter making the code less complex
* feat: add core native #38
* feat: support table in module gameload
* feat: improve inputs in html5 for TVs
* feat: add support to utf8 in ginga #65
* feat: asyncronous curl in love #42
* feat: vendor json rxi from https://github.com/rxi/json.lua
* fix: some errors in lib fps #51
* fix: lib http util url_search_param
* fix: no content length in header #59
* fix: ginga correct params in http protocol
* fix: http module ginga not supporting ipv4 url #53
* fix: color alpha in gray colors
* fix: align renders in example launcher
* docs: add new cli help message (#64)
* style: refact http_util.create_request #52 #65
* style: making the code less complex in the fps_counter (#51)
* change: move csv to third_party #32
* change: move native_draw_poly to native_dict_poly poly2 in html5 core

---------

Co-authored-by: Lucas Noal Potter <[email protected]>
Co-authored-by: Yago Crispim Rodrigues Souza <[email protected]>
RodrigoDornelles added a commit that referenced this issue Oct 4, 2024
RodrigoDornelles added a commit that referenced this issue Oct 4, 2024
* change: wasmoon decoupling in core html5

* docs: add readme for npmjs @gamely/core-native-html5

* change: organize npmjs packages

* feat: add module i18n #85

* docs: craete a new doxygen filter

* feat: native_draw_text html5 #83

* feat: add GC and Images #43 #45 #84

* docs: improve doxygen

* ci: publish all examples in matrix on web

* ci: fix deploy in cloudflare when is workflow_dispatch

* fix: std.draw.font in love

* feat: i18n uses system language as default

* feat: add support to haxe language #86

* docs: improve haxe docs and move command

* fix: tool-haxe-build missing close file

* fix: print better error in tool-haxe-build

* fix: zeebo_module nil

* feat: add module hash djb2 and fingerprint

* docs: @hideparam in doxygen filter

* feat: add support to javascript

* feat: support custom engine in core-native-html5

* docs: add @renamefunc to doxygen filter

* style: module renames #32

* fix: memory leak in std.draw.poly

* feat: add subcommand tool-love-zip #37

* ci: optmize tools/cd_npm_core-native-html5.lua

* style: fixes luau linter
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