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Merge dev/0.6 branch #574
Merge dev/0.6 branch #574
Commits on Sep 7, 2021
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feat: solve math design circular dependency (galacean#488)
* feat: solve math design cirular dependency
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Commits on Sep 24, 2021
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PhysX based raycast and collider (galacean#505)
* feat: add physx version raycast and trigger * feat: add trigger event in script
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Commits on Sep 29, 2021
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feat: Add InputManager (galacean#497)
* feat: add InputManager
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Commits on Oct 8, 2021
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Fix InputManager's Bug which will be triggered when there is no physi…
…cs engine. (galacean#524) * fix:InputManager modify timing
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Commits on Oct 9, 2021
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Lite Physics Package (galacean#522)
* feat: add physics lite package
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Refactor: split pbr shader (galacean#514)
* refactor: pbr shader clean up
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Commits on Oct 11, 2021
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feat: add createCapsule in PrimitiveMesh (galacean#515)
* feat: add createCapsule in PrimitiveMesh
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Feat: support read/write mipmap data from textures and render target (g…
…alacean#382) * feat: support render to mip level * feat: support reading from texture with mip level
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Commits on Oct 12, 2021
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perf: plane horizontal default (galacean#535)
* perf(plane): plane horizontal default
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Commits on Oct 13, 2021
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Commits on Oct 22, 2021
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Commits on Oct 25, 2021
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Feat: Sprite add clone function. (galacean#532)
* feat: sprite add clone function
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feat: modify physics-related class for editor (galacean#547)
* feat: modify physics-related class for editor
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Commits on Oct 26, 2021
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Merge main to dev/0.6 (galacean#553)
* refactor: merge main to dev/0.6
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Commits on Oct 28, 2021
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fix: bump verison (galacean#557)
Co-authored-by: shensi.zxd <[email protected]>
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fix: shader error (galacean#556)
Co-authored-by: shensi.zxd <[email protected]>
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Commits on Oct 29, 2021
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feat/add AnimatorState script for handle animatorState's lifecycle (g…
…alacean#552) * feat: add `StateMachineScript`
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Commits on Nov 8, 2021
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feat: support skybox with hdr(rgbe) format (galacean#567)
* feat: add rgbm decode mode
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fix: color space correction (galacean#566)
* fix: color space correction
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Commits on Nov 9, 2021
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feat: change clipTime to normalized as same as transitionTime for mo… (…
…galacean#560) * feat: change clipTime to normalized as same as transitionTime for more understandable
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feat: support ambient-light replacement (galacean#569)
* feat: support ambient-light replacement Co-authored-by: shensi.zxd <[email protected]> Co-authored-by: GuoLei <[email protected]>
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Feat/ambient light adapter editor (galacean#570)
* feat: adapter oasis editor with ambient light
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Commits on Nov 10, 2021
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* fix: use alipay cdn for physx wasm * fix: include wasm files
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Fix : the compatibility problem of IOS lower version (galacean#573)
* fix: the compatibility problem of IOS lower version
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# Conflicts: # packages/core/src/animation/Animator.ts # packages/core/src/animation/internal/AnimatorStatePlayData.ts # packages/rhi-webgl/src/WebGLRenderer.ts
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