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[Feature]Raw output path should be user configurable and sharding should not be necessary #486

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kumare3 opened this issue Aug 27, 2020 · 0 comments
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enhancement New feature or request
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@kumare3
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kumare3 commented Aug 27, 2020

Motivation: Why do you think this is important?
Currently Raw output path generated by FlytePropeller (or flytekit) are always sharded using a 2 char prefix. This is required only for presharded S3 buckets and not useful globally. This also makes the path obfuscated and where throughput is not a constraint that might be desirable.

Goal: What should the final outcome look like, ideally?
User will be able to specify the path strategy as - "human-readable, short, sharded" in the launchplan declaration and that should happen automatically

Describe alternatives you've considered
Not possible today

Flyte component

  • Overall
  • Flyte Setup and Installation scripts
  • Flyte Documentation
  • Flyte communication (slack/email etc)
  • FlytePropeller
  • FlyteIDL (Flyte specification language)
  • Flytekit (Python SDK)
  • FlyteAdmin (Control Plane service)
  • FlytePlugins
  • DataCatalog
  • FlyteStdlib (common libraries)
  • FlyteConsole (UI)
  • Other

[Optional] Propose: Link/Inline
NA (TO Be Done)

Additional context
NA

Is this a blocker for you to adopt Flyte
NO

@kumare3 kumare3 added enhancement New feature or request untriaged This issues has not yet been looked at by the Maintainers labels Aug 27, 2020
@kumare3 kumare3 self-assigned this Jan 29, 2021
@kumare3 kumare3 removed the untriaged This issues has not yet been looked at by the Maintainers label Jan 29, 2021
@kumare3 kumare3 added this to the 0.11.0 milestone Jan 29, 2021
@kumare3 kumare3 closed this as completed Jan 29, 2021
eapolinario pushed a commit to eapolinario/flyte that referenced this issue Dec 6, 2022
* Update flyteidl version

Signed-off-by: Flyte-Bot <[email protected]>

* Update flyteidl version

Signed-off-by: Flyte-Bot <[email protected]>

* Fix build break

Signed-off-by: Haytham Abuelfutuh <[email protected]>

* Update flyteidl version

Signed-off-by: Flyte-Bot <[email protected]>

* Save/restore CheckpointUri from NodeExecution

Signed-off-by: Andrew Dye <[email protected]>

* Lints, generate

Signed-off-by: Andrew Dye <[email protected]>

* Fix log line

Signed-off-by: Andrew Dye <[email protected]>

Signed-off-by: Flyte-Bot <[email protected]>
Signed-off-by: Haytham Abuelfutuh <[email protected]>
Signed-off-by: Andrew Dye <[email protected]>
Co-authored-by: flyte-bot <[email protected]>
Co-authored-by: Haytham Abuelfutuh <[email protected]>
Co-authored-by: Dan Rammer <[email protected]>
eapolinario pushed a commit to eapolinario/flyte that referenced this issue Dec 20, 2022
eapolinario pushed a commit to eapolinario/flyte that referenced this issue Dec 20, 2022
eapolinario pushed a commit to eapolinario/flyte that referenced this issue Aug 9, 2023
* Update flyteidl version

Signed-off-by: Flyte-Bot <[email protected]>

* Update flyteidl version

Signed-off-by: Flyte-Bot <[email protected]>

* Fix build break

Signed-off-by: Haytham Abuelfutuh <[email protected]>

* Update flyteidl version

Signed-off-by: Flyte-Bot <[email protected]>

* Save/restore CheckpointUri from NodeExecution

Signed-off-by: Andrew Dye <[email protected]>

* Lints, generate

Signed-off-by: Andrew Dye <[email protected]>

* Fix log line

Signed-off-by: Andrew Dye <[email protected]>

Signed-off-by: Flyte-Bot <[email protected]>
Signed-off-by: Haytham Abuelfutuh <[email protected]>
Signed-off-by: Andrew Dye <[email protected]>
Co-authored-by: flyte-bot <[email protected]>
Co-authored-by: Haytham Abuelfutuh <[email protected]>
Co-authored-by: Dan Rammer <[email protected]>
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