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[Draft] LIGHT-QA paper code merge #317
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Creating endpoint for /game/api/my_agent stub
Adding missing fields to frontend events
…id and add xp to messages
Missing one event_id pass
…ebsocket on timeout
…om unfactored version of game app main page
safe reset of convos
…, restyling help message copy, removed legacy styles for all message types aside from setting, player message, and agent message
* Multi-agent chat first pass * First round changes, clarity * Review script * Forced timeout loop
…estyled award stars for both mobile and PC, connected sessionspentgiftxp to AgentMessage component
…npage scrolling on refresh bug, fixed text sizing, added scrolling to each message time, added mobile specific styling to setting message
…opy, connected popover to sidebar header and body, connected redux state to tutorial
…nfo, mission info, location info, soulspawn message, setting message, agent message, quest message
… message, player messsage
… and chat mode, fixed agent message help mode bug
…idebar component, added infobutton to mobile header
…ixed and restyled scrolling and sizing on chat display and sidebar
Gameapp UI update4
…in light. (#268) Co-authored-by: Leonard Adolphs <[email protected]>
* updated the World to initiate it from the old dataset graph * docstring
Co-authored-by: Leonard Adolphs <[email protected]>
* clarifying the equipped objects * fixed the equipping tests
* Some initial READMEs * More readmes * Even more docs * Events docs * World docs
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Currently in draft state. Contains the code from the LIGHT-QA paper, but still needs to be sorted out of projects as is appropriate.
Copy of #277 post-merge