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feat(Matter): New Matter Endpoint - Dimmable Light (#10543)
* feat(matter): source code folder organization * feat(matter): new matter endpoint dimmable light * feat(matter): dimmable friend class and adjusts log levels * feat(matter): adds new folder and source code to cmakelists.txt * fix(matter): identation in cmakelists.txt * feat(matter): adds license disclaimer to all source code * feat(matter): example code simplification * feat(matter): make it work with rgb and analog led * feat(matter): single user callback based on lambda function * feat(matter): commentaries and code improvement. update() and callbacks added. * feat(matter): adde new keywords to arduino settings * feat(matter): example code adjustment to use improved api * fix(matter): it shuold work even when no callback is set * feat(matter): matter.h includes all possible endpoint header files * feat(matter): adjusts all examples to only include matter.h * fix(matter): double declaration of ret - var scope issue * ci(pre-commit): Apply automatic fixes --------- Co-authored-by: pre-commit-ci-lite[bot] <117423508+pre-commit-ci-lite[bot]@users.noreply.github.com>
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libraries/Matter/examples/MatterCommissionTest/MatterCommissionTest.ino
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libraries/Matter/examples/MatterDimmableLight/MatterDimmableLight.ino
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// Copyright 2024 Espressif Systems (Shanghai) PTE LTD | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
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// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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// Matter Manager | ||
#include <Matter.h> | ||
#include <WiFi.h> | ||
#include <Preferences.h> | ||
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// List of Matter Endpoints for this Node | ||
// Dimmable Light Endpoint | ||
MatterDimmableLight DimmableLight; | ||
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// it will keep last OnOff & Brightness state stored, using Preferences | ||
Preferences lastStatePref; | ||
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// set your board RGB LED pin here | ||
#ifdef RGB_BUILTIN | ||
const uint8_t ledPin = RGB_BUILTIN; | ||
#else | ||
const uint8_t ledPin = 2; // Set your pin here if your board has not defined LED_BUILTIN | ||
#warning "Do not forget to set the RGB LED pin" | ||
#endif | ||
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// set your board USER BUTTON pin here | ||
const uint8_t buttonPin = 0; // Set your pin here. Using BOOT Button. C6/C3 use GPIO9. | ||
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// WiFi is manually set and started | ||
const char *ssid = "your-ssid"; // Change this to your WiFi SSID | ||
const char *password = "your-password"; // Change this to your WiFi password | ||
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// Set the RGB LED Light based on the current state of the Dimmable Light | ||
bool setLightState(bool state, uint8_t brightness) { | ||
if (state) { | ||
#ifdef RGB_BUILTIN | ||
rgbLedWrite(ledPin, brightness, brightness, brightness); | ||
#else | ||
analogWrite(ledPin, brightness); | ||
#endif | ||
} else { | ||
digitalWrite(ledPin, LOW); | ||
} | ||
// store last Brightness and OnOff state for when the Light is restarted / power goes off | ||
lastStatePref.putUChar("lastBrightness", brightness); | ||
lastStatePref.putBool("lastOnOffState", state); | ||
// This callback must return the success state to Matter core | ||
return true; | ||
} | ||
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void setup() { | ||
// Initialize the USER BUTTON (Boot button) GPIO that will act as a toggle switch | ||
pinMode(buttonPin, INPUT_PULLUP); | ||
// Initialize the LED (light) GPIO and Matter End Point | ||
pinMode(ledPin, OUTPUT); | ||
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Serial.begin(115200); | ||
while (!Serial) { | ||
delay(100); | ||
} | ||
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// We start by connecting to a WiFi network | ||
Serial.print("Connecting to "); | ||
Serial.println(ssid); | ||
// enable IPv6 | ||
WiFi.enableIPv6(true); | ||
// Manually connect to WiFi | ||
WiFi.begin(ssid, password); | ||
// Wait for connection | ||
while (WiFi.status() != WL_CONNECTED) { | ||
delay(500); | ||
Serial.print("."); | ||
} | ||
Serial.println("\r\nWiFi connected"); | ||
Serial.println("IP address: "); | ||
Serial.println(WiFi.localIP()); | ||
delay(500); | ||
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// Initialize Matter EndPoint | ||
lastStatePref.begin("matterLight", false); | ||
// default OnOff state is ON if not stored before | ||
bool lastOnOffState = lastStatePref.getBool("lastOnOffState", true); | ||
// default brightness ~= 6% (15/255) | ||
uint8_t lastBrightness = lastStatePref.getUChar("lastBrightness", 15); | ||
DimmableLight.begin(lastOnOffState, lastBrightness); | ||
// set the callback function to handle the Light state change | ||
DimmableLight.onChange(setLightState); | ||
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// lambda functions are used to set the attribute change callbacks | ||
DimmableLight.onChangeOnOff([](bool state) { | ||
Serial.printf("Light OnOff changed to %s\r\n", state ? "ON" : "OFF"); | ||
return true; | ||
}); | ||
DimmableLight.onChangeBrightness([](uint8_t level) { | ||
Serial.printf("Light Brightness changed to %d\r\n", level); | ||
return true; | ||
}); | ||
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// Matter beginning - Last step, after all EndPoints are initialized | ||
Matter.begin(); | ||
// This may be a restart of a already commissioned Matter accessory | ||
if (Matter.isDeviceCommissioned()) { | ||
Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use."); | ||
Serial.printf("Initial state: %s | brightness: %d\r\n", DimmableLight ? "ON" : "OFF", DimmableLight.getBrightness()); | ||
// configure the Light based on initial on-off state and brightness | ||
DimmableLight.updateAccessory(); | ||
} | ||
} | ||
// Button control | ||
uint32_t button_time_stamp = 0; // debouncing control | ||
bool button_state = false; // false = released | true = pressed | ||
const uint32_t debouceTime = 250; // button debouncing time (ms) | ||
const uint32_t decommissioningTimeout = 10000; // keep the button pressed for 10s to decommission the light | ||
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void loop() { | ||
// Check Matter Light Commissioning state, which may change during execution of loop() | ||
if (!Matter.isDeviceCommissioned()) { | ||
Serial.println(""); | ||
Serial.println("Matter Node is not commissioned yet."); | ||
Serial.println("Initiate the device discovery in your Matter environment."); | ||
Serial.println("Commission it to your Matter hub with the manual pairing code or QR code"); | ||
Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str()); | ||
Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str()); | ||
// waits for Matter Light Commissioning. | ||
uint32_t timeCount = 0; | ||
while (!Matter.isDeviceCommissioned()) { | ||
delay(100); | ||
if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec | ||
Serial.println("Matter Node not commissioned yet. Waiting for commissioning."); | ||
} | ||
} | ||
Serial.printf("Initial state: %s | brightness: %d\r\n", DimmableLight ? "ON" : "OFF", DimmableLight.getBrightness()); | ||
// configure the Light based on initial on-off state and brightness | ||
DimmableLight.updateAccessory(); | ||
Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use."); | ||
} | ||
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// A button is also used to control the light | ||
// Check if the button has been pressed | ||
if (digitalRead(buttonPin) == LOW && !button_state) { | ||
// deals with button debouncing | ||
button_time_stamp = millis(); // record the time while the button is pressed. | ||
button_state = true; // pressed. | ||
} | ||
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// Onboard User Button is used as a Light toggle switch or to decommission it | ||
uint32_t time_diff = millis() - button_time_stamp; | ||
if (button_state && time_diff > debouceTime && digitalRead(buttonPin) == HIGH) { | ||
button_state = false; // released | ||
// Toggle button is released - toggle the light | ||
Serial.println("User button released. Toggling Light!"); | ||
DimmableLight.toggle(); // Matter Controller also can see the change | ||
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// Factory reset is triggered if the button is pressed longer than 10 seconds | ||
if (time_diff > decommissioningTimeout) { | ||
Serial.println("Decommissioning the Light Matter Accessory. It shall be commissioned again."); | ||
DimmableLight = false; // turn the light off | ||
Matter.decommission(); | ||
} | ||
} | ||
} |
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{ | ||
"fqbn_append": "PartitionScheme=huge_app", | ||
"requires": [ | ||
"CONFIG_SOC_WIFI_SUPPORTED=y", | ||
"CONFIG_ESP_MATTER_ENABLE_DATA_MODEL=y" | ||
] | ||
} |
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