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[EuiInlineEdit] Creation of the isLoading and isInvalid Props #6667

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breehall
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@breehall breehall commented Mar 30, 2023

Relates to #3928

Spec Doc: EuiInlineEdit Spec Doc

Summary

This PR creates both the isLoading and isInvalid props for EuiInlineEdit.

Loading

isLoading is responsible for adding the loading prop to the confirm and cancel buttons in editMode when the prop value is true.

Screenshot 2023-03-30 at 3 43 41 PM

Validation

isInvalid adds the isInvalid prop to the EuiFieldText control in editMode and disables the confirm button.
The validation on this component is purposefully minimal. Consumers have the option to compose their own validation rules and pass them in with editModeProps. This will specifically be called out in a documentation example that covers this functionality.

Screenshot 2023-03-30 at 3 42 12 PM

QA

  • Confirm Loading and Validation States
  1. Head to the PR Preview for EuiInlineEdit and view the new loading and invalid state example

*Please note these are not final documentation examples and they will be reverted before merging the PR.


Remove or strikethrough items that do not apply to your PR.

General checklist

  • Props have proper autodocs (using @default if default values are missing) and playground toggles
  • Updated the Figma library counterpart

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@breehall breehall marked this pull request as ready for review March 30, 2023 20:11
/>

<EuiCheckbox
id="isLoadingChecbox"
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v small spelling nit

Suggested change
id="isLoadingChecbox"
id="isLoadingCheckbox"

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I know you have another documentation pass PR coming later, but I'd personally prefer to organize our PRs by concern and have this be more of a complete PR in and of itself - as in, set up the new documentation section for loading/invalid states, show complex validation via editModeProps, and also include unit tests for the two new props as part of this PR. What do you think? Is that something you'd be okay doing, or would it mess up your in-flight work to the point where you'd rather not?

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as in, set up the new documentation section for loading/invalid states, show complex validation via editModeProps, and also include unit tests for the two new props as part of this PR

Sure, I can do the documentation examples here, but can I do the tests in the PR that will include testing? I'm only asking because there's very minimal testing currently and none of the other props are included.

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No worries, that's fine. In the future/in a vacuum I'd prefer to write tests as we go instead of making a separate PR for all tests later (to ensure that we don't forget a feature/prop), but totally get we haven't set up that pattern for this feature branch.

…le for validation"

This reverts commit b72c9ca.

Reverting documentation change that was for PR assistance. It's no longer needed.
…rm and cancel buttons. Instead, these are wrapped in the skeleton component when loading.
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code: inlineEditLoadingSource,
},
],
demo: <InlineEditLoading />,
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see above

Suggested change
demo: <InlineEditLoading />,
demo: <InlineEditStates />,

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I added these examples under the same section, but created different examples to separate concerns. Is this ok?

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No strong objections, but I think it's worth considering combining them so that consumers/users can test what both isInvalid and isLoading look like at the same time. For all our other form components, we do allow showing both states at once - plus, I think the action of toggling between loading to invalid is also useful for testing purposes.

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After some thought, I think I'd like to push for combining the two examples - they're simple enough that I don't think it makes the demo code too annoying to grok, and I think making sure we've tested and supported both invalid and loading states at the same time is worthwhile.

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Ok, I'll go ahead and combine them

breehall added 2 commits April 4, 2023 11:52
…FormRowProps. Additionally wrapped EuiFieldText inside of EuiFormRow. This is to allow consumers to pass an error message to the EuiFormRow when the isValid prop is false.
…nd placed it directly on the switch element

- Created the isValid documentation example
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Comment on lines 155 to 158
<EuiFormRow
isInvalid={isInvalid}
error={isInvalid && editModeProps?.error}
>
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This new form row was created so we can pass an error message is one is passed in by editModeProps. EuiFieldText doesn't support an error message on its own.

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I'm not sure if I love the API/typing on this (extending editModeProps with a custom error key just for this). My inclination would be switch up the typing to something like this:

editModeProps = {
  formRowProps: { ... } // passed directly to EuiFormRow, allows consumers to do things like set labels also if they really want
  inputProps: { ... } // passed directly to EuiFieldText
}

Allowing consumers to pass props to both should maximize flexibility - WDYT?

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Gotcha! I can change this up and then split the formRowProps and inputProps and apply them accordingly within EuiInlineEditForm.

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…used when isLoading is true need to be smaller when the form is compressed
@breehall breehall requested a review from cee-chen April 4, 2023 18:28
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breehall added 3 commits April 4, 2023 16:30
…ts. This includes one that will be placed on the form row and the other will be placed on the input form control in edit mode
…examples. Removed the isValid example completely.
@breehall breehall requested a review from cee-chen April 4, 2023 21:05
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🎉 This looks great - thanks so much for your patience with the feedback rounds on this! I think we caught some extra things we wouldn't have otherwise 🤞

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breehall commented Apr 5, 2023

jenkins test this

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@breehall breehall merged commit 117c8b7 into elastic:feature/EuiInlineEdit Apr 5, 2023
cee-chen added a commit that referenced this pull request May 25, 2023
…onents (#6757)

* [EuiInlineEdit] Create Component Directory and Base Functionality (#6598)

* Initial directory setup for EuiInlineEdit

* Initial structure for EuiInlineEdit docs

* Created EuiInlineEdit base component that toggles between a text input and text or title.

* Replaced button icons with full EuiButtons with text. Positioned the buttons on the right side of the input

* Added early snapshot for component

* Added aria-labels with i18n for the editView input, save button, and cancel buttons. Updated the props to require an input aria label because the option to show the label on the input was removed. This was removed to preserve the layout and prevent the input from appearing to bounch when switching between editView and readView.

* Combined with last commit - forgot to hit save

* Made defaultValue a required field because if there is no value passed in, the button will be empty (with the exception of the edit icon)

* Updated basic snapshot tests, updated docs

* Added button groups to documentation to make toggling button sizes easier

* Update src/components/text/index.ts

Co-authored-by: Cee Chen <[email protected]>

* Update src-docs/src/views/inline_edit/inline_edit.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src-docs/src/views/inline_edit/inline_edit.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit.test.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit.tsx

Co-authored-by: Elizabet Oliveira <[email protected]>

* Separated the two EuiInlineEdit examples into their own files

* Created additional logic to resize buttons and fieldtext elements when when the size of EuiInlineEdit is small or lower.

* Created a heading prop to allow consumers to choose the level heading they would like the InlineEdit (title) to be wrapped inside of. If one isn't provided, h2 will be the default.

* Updated basic test snapshots for EuiInlineEdit

* Updated new i18n tokens to be more explicit about their purpose

* Split EuiInlineEdit into three components: EuiInlineEditText, EuiInlineEditTitle, and EuiInlineEditButtons.
- Created utils and types file to share common props and utility functions between all three components

* Oops

* EuiInlineEdit Updates
- Updated the onConfirm prop to return a boolean flag that will determine if the text value is saved or not in editMode
- Updated edit/read prop variable names
- Exported EuiButtonEmptyPropsForButton because it's being used as a type for the new readMode prop
- Added base testing files for EuiInlineEditTitle and EuiInlineEditButtons

* Remove testing props from inline edit example

* Separated repeated logic inside of EuiInlineEditTitle and EuiInlineEditText into a new component called EuiInlineEditForm. This new form component is responsible for the toggling of readMode and editMode for EuiInlineEdit.

* Move types to shared internal form component

* Pass top-level props instead of in a `props` obj

* Remove top level read state, use render prop instead

- so that EuiInlineEditForm is completely in charge of state

* Remove EuiInlineEditButtons, roll into EuiInlineEditForm as inline

* Removed utility in favor of component-specific size logic

- while still DRYing out the underlying form sizes being used

* Fix types and update snapshots

* Clean up type def

---------

Co-authored-by: Cee Chen <[email protected]>
Co-authored-by: Elizabet Oliveira <[email protected]>
Co-authored-by: Constance Chen <[email protected]>

* [EuiInlineEdit] Add Dynamic Font Sizing & Truncation Styling (#6660)

* Created styling for EuiInlineEdit text and title components that adjusts the font-size used within the editMode form control. Added styling to ensure that very long text is truncated inside of the EuiEmptyButton used in readMode

* Updated snapshot tests for EuiInlineEdit

* Update src/components/inline_edit/inline_edit_title.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit_text.tsx

Co-authored-by: Cee Chen <[email protected]>

* Updated snapshots for EuiInlineEdit test cases after modification in Github UI

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] Creation of the `isLoading` and `isInvalid` Props (#6667)

* Added isInvalid and isLoading props to EuiInlineEdit components (form, title, text).

* [REVERT ME] Added prop toggles to the EuiInlineEditText example for validation

* Revert "[REVERT ME] Added prop toggles to the EuiInlineEditText example for validation"

This reverts commit b72c9ca.

Reverting documentation change that was for PR assistance. It's no longer needed.

* Updated EuiInlineEditForm by removing the isLoading prop on the confirm and cancel buttons. Instead, these are wrapped in the skeleton component when loading.

* Added a new documentation view for the isLoading prop

* Updated the editModeProps property to include the erorr prop from EuiFormRowProps. Additionally wrapped EuiFieldText inside of EuiFormRow. This is to allow consumers to pass an error message to the EuiFormRow when the isValid prop is false.

* -[PR Feedback] Removed the onChange method from the loading example and placed it directly on the switch element
- Created the isValid documentation example

* Remove blunder

* Added the skeletonHeight index to sizes object. The Skeleton buttons used when isLoading is true need to be smaller when the form is compressed

* [PR Feedback - Update the editModeProps prop to include two sub-objects. This includes one that will be placed on the form row and the other will be placed on the input form control in edit mode

* [PR Feedback - Combined the isLoading and isValid prop documentation examples. Removed the isValid example completely.

* [PR Feedback - Remove hard coded values used for the EuiSkeletonRectangle height when isLoading is true

* Update src/components/inline_edit/inline_edit_form.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit_form.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit_form.tsx

Co-authored-by: Cee Chen <[email protected]>

* Updated docs that used the editModeProps prop with EuiInlineEdit

* Removed unused code block in EuiInlineEditForm

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Cee Chen <[email protected]>

* [PR Feedback] - Removed readModeProps from InlineEditTitle example. Allowed Prettier to format the copy on a documentation file

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] Create `EuiInlineEdit` Docs (#6697)

* Export the EuiInlineEdit Text and Title prop types

* Created docs examples for EuiInlineEdit props

* Removed an export for EuiInlineEditTextSizes as devs can drill into Title and Text props for the size

* [PR Feedback] - Reorder sections of the EuiInlineEdit docs. Update the copy included in a few examples for better understanding

* [Oops] Removed and replaced the EuiInlineEditTextSize import in InlineEdit Text example

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Cee Chen <[email protected]>

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] Test Cases for `EuiInlineEdit` (#6722)

* Added Cypress tests for EuiInlineEdit functionality

* Added snapshots for read mode and edit mode for the Text and Title variations for EuiInlineEdit

* Use RTL render method for snapshots

* [InlineEditForm] - Add data-test-subj to EuiInlineEditForm buttons and inputs
- Removed opinionated save logic that prevented users from being able to save empty strings in editMode

* Created test cases for EuiInlineEditForm. These test cases handle the functional and prop testing for both the Text and Title variations of the component

* Updated InlineEdit Text and Title test suites to only include basic render tests and snapshots of their sizing in both readMode and editMode

* Removed Cypress test in favor of testing EuiInlineEdit with Jest

* Created the onSave prop that returns that latest value within EuiFieldText (in editMode) at the time the save button is clicked.

* [REVERT ME] Added text to the InlineEditText example to display the use of the onSave prop

* Updated onSave prop test to use the Jest mock function call instead of relying on variable value changes

* [PR Feedback] Remove tests that toggled between read/edit mode in EuiInlineEdit Text and Title test suites.

* [PR Feedback] - Updated the descriptions for the onSave and onConfirm props
- Removed data-test-subj IDs from the loading skeleton rectangles
- Updated the isLoading prop to default to false and removed explicit declarations in Text and Title

* [PR Feedback] Updated EuiInlineEditForm test cases with more specific cases for onSave. Removed the isLoading default set in the props for the form as it's no longer needed

* Revert "[REVERT ME] Added text to the InlineEditText example to display the use of the onSave prop"

This reverts commit 6005e53.

Removing modifications to docs file as they were only needed for testing

* Created a new documentation example to showcase the onSave prop

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Cee Chen <[email protected]>

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] Refactor multiple props to harden for real-world production usage + misc cleanup (#6735)

* Save example misc cleanup

- remove button that clears localStorage - it's not necessary for the demo and we can do so in devtools instead

- remove onConfirm doc copy - going to move that to a new section

* Add support for async saving + validation

- remove confusing extra `onConfirm` callback for handling everything in a single `onSave`

- remove extra `onSave` prop test - just roll that behavior into the last describe block

* Update documentation examples

- update confirm example to more closely mimic production behavior

- remove dedicated isLoading/isInvalid demo - we can demo that in the production example instead

* Remove specific `ariaLabel` props in favor of generic props that can be spread to the save & cancel buttons

- this is necessary for consumers to do things like reset errors on cancel, or fire telemetry events on click

+ remove `disabled` state of save button on `isInvalid` - but consumers can add that back in if needed via `saveButtonProps`, depending on their specific UX

+ minor type cleanup

* Support custom `onClick` events for all button props

- clicks should call both internal EUI handlers and consumer callbacks

* Misc cleanup

- Remove unnecessary toggle on isEditing switches which could potentially create race conditions - we know it should always be either true or false depending on the mode being entered/exited

- Improve prop docs readability

- make `it` vs. `test` syntax/grammar more consistent

- Remove unnecessary false fallbacks - undefined is already falsy

* Improve docs a bit more

- react typegen is mutilating `editModeProps`, so we should more explicit in our manual prop docs

- update the last docs example

* PR feedback: typo

Co-authored-by: Bree Hall <[email protected]>

---------

Co-authored-by: Bree Hall <[email protected]>

* [EuiInlineEdit] Add `onKeyDown` Mapping for Saving and Canceling Edits (#6742)

* [EuiInlineEdit] Add keydown events that map the Enter and Escape keys to the save and cancel functions respectively.

* [REVERT ME] Added a custom keydown event that overrides our Enter mapping as an example

* [PR Feedback] Various structural updates including renaming test cases and updating logic to run both the default and custom onKeyDown methods for the edit mode input.

* [PR Feedback] Remove autoFocus from both the read mode button and edit mode input in favor of manual focus management. Created a ref/useEffect combo that keeps track of the state and sets focus on the edit mode input only when the read mode button is clicked.

* Add aria-describedby property to the edit mode input

* Revert commit c48ee4f.

* Revert 2460856

* Pull aria-describedby outside of the edit mode input form row

* Update test case to validate that custom onKeyDown events work along side the default events

* [EuiInlineEdit] Add Playground & Code Snippets (#6743)

* [EuiInlineEdit] Create a playground for both EuiInlineEdit Text and Title

* [EuiInlineEdit] Add code snippets for each InlineEdit example in the docs

* Removed the inline edit validation code snippet in favor of the DemoJS because it's more helpful

* Small updates to DRY util.

* Added the span option to the list of headings available for EuiInlineEdit Title.

* Update EuiInlineEdit Title heading prop documentation for clarity

* Update src/components/inline_edit/inline_edit_title.tsx

Co-authored-by: Cee Chen <[email protected]>

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] DOM cleanup, a11y improvements, and fix breaking `onChange` bug (#6746)

* DOM cleanup

- Remove unnecessary `EuiForm` - we're not taking advantage of form submit behavior, so we might as well remove this

- Remove unnecessary `EuiFormRow`s around save/cancel buttons - they're not inputs and don't need form rows

- Remove incorrect `className={classes}` placement

* Use `EuiSkeletonLoading` instead of 2 `EuiSkeletonRectangle`s

- this prevents double loading screen reader announcements

* Update EuiInlineEdit to only announce when state flips to loading

- so that a "loaded" announcement doesn't occur whenever edit mode is opened, which doesn't make a whole lot of sense

* Improve SR UX of read mode

- add an `aria-describedby` that explains to screen reader users what happens when the read mode button is clicked, since the text itself is not indicative

+ cleanup: remove unused input ID

* Fix `editModeProps.inputProps.onChange` overriding/breaking behavior

* Remove `autoFocus` in favor of imperative `.focus()` calls on click

- rAF is needed to wait a tick after state has changed and DOM node is available

+ write tests (with waitFor) asserting that focus state works as expected (mocking rAF primarily for test/function coverage)

* [PR feedback] `toggle`->`activate`

* Removed unneeded style file and references to it. (#6751)

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Trevor Pierce <[email protected]>

* Update src/components/inline_edit/inline_edit_form.tsx

Co-authored-by: Trevor Pierce <[email protected]>

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Trevor Pierce <[email protected]>

* [EuiInlineEdit] `CHANGELOG` & Copy Linting (#6788)

* Changelog & text linting from changes made in Github UI

* Snapshot update as a result of updating the copy of the aria-describedby used by inline edit

* [EuiInlineEdit] Create `isReadOnly` Prop for Read Mode (#6777)

* [EuiInlineEdit] Add the isReadOnly prop that locks the component in read mode and does not allow the user to update text

* [EuiInlineEdit] Update snapshots to account for new inline_edit_form styles. Added a test case for the new isReadOnly prop

* [EuiInlineEdit] Forgot to add snapshot updates

* [REVERT] Add documentation example to InlineEdit Text to display isReadOnly prop

* Revert "[REVERT] Add documentation example to InlineEdit Text to display isReadOnly prop"

This reverts commit 8a7b117.

Revert change made to demo for testing

* [PR Review]
- Add an official example for the isReadOnly prop
- Name correction in edit mode props example

* [PR Feedback]
- Updated the name of Emotion style object to indicate we're styling the read mode button, not the entire form
- Conditionally hide the text content of aria-describedby when isReadOnly is true
- Conditionally add a role (and aria-level where required) to the read mode button when isReadOnly is true

* Update and add test cases

* [PR Feedback] - Update conditional aria-describedby span to surround the text instead of the entire span.
- Clean up logic related to adding aria-live and role attributes when isReadOnly is true

* Update src-docs/src/views/inline_edit/inline_edit_read_only.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit_form.styles.ts

Co-authored-by: Cee Chen <[email protected]>

* [PR Feedback] -Add note in inline_edit_form.style.ts that we should reevaluate styles once EuiEmptyButton is converted to Eotion.
- Updated render condition for edit mode to ensure if isReadOnly is true, we stay / kick back to read mode
- Test case & snapshot updates

* [PR Feedback] Move the isReadOnly prop example up in the documentation

* Snapshots

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Cee Chen <[email protected]>

* [PR Feedback] - Removed conditiona lo logic to force a toggle from read mode to edit mode when isReadOnly is true. Opted for a useEffect that will handle the change instead

* Oops!

---------

Co-authored-by: Cee Chen <[email protected]>

* Snapshots

* [EuiInlineEdit] Final screen reader / a11y polish pass (#6805)

* Fix conditional readonly aria-describedby

- it was wrapped around the wrong SR text

* Prevent double heading roles when readonly

- leave role as undefined/unset otherwise, as `span` elements should not have a `heading` role

* (hopefully) Fix enter screen reader behavior

* Fix VO announcing EuiInlineEditText as `clickable` in read only mode

* Revert "Fix VO announcing EuiInlineEditText as `clickable` in read only mode"

This reverts commit 0f483bd.

* NVDA browser mode fix

* Revert Escape preventDefault

- not actually doing anything :wompwomp:

* [misc UX enhancement]

Set `readOnly` on input / prevent further user editing when saving & is in `isLoading` state

- docs only improvement as I don't want to tie the two props together (slightly opinionated), but hopefully consumers copy it

* [mobile] Fix edit mode buttons wrapping to next line in small screens

* [misc docs tweaks]

- add `size` props to text/title snippets

- move longer mode props snippet further down to match location on page

- reorder props in demos by relative importance/requirement (or remove if not important)

* Add demo section for `startWithEditOpen` prop

* [misc cleanup/nits]

- rename exported form styles more accurately to their usage

- test name casing, + don't use camelCasing for non props

---------

Co-authored-by: Cee Chen <[email protected]>
Co-authored-by: Elizabet Oliveira <[email protected]>
Co-authored-by: Constance Chen <[email protected]>
Co-authored-by: Trevor Pierce <[email protected]>
@breehall breehall deleted the inline-edit/valid-and-loading branch September 18, 2023 19:37
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