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Updated arcade to the latest version #5783
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If I look at that package it doesn't have this path: |
Here it is: machinelearning/eng/common/tools.sh Line 312 in 04dda55
And here: machinelearning/eng/common/tools.ps1 Line 498 in 19b2331
I would have expected these to be updated as part of manual update. |
Looks like you're missing all changes that should have been applied in eng/common. Darc update should copy those files to make them same version as arcade version you're picking up. |
Codecov Report
@@ Coverage Diff @@
## main #5783 +/- ##
==========================================
- Coverage 68.39% 68.34% -0.05%
==========================================
Files 1131 1131
Lines 241008 241204 +196
Branches 25025 25039 +14
==========================================
+ Hits 164833 164862 +29
- Misses 69693 69844 +151
- Partials 6482 6498 +16
Flags with carried forward coverage won't be shown. Click here to find out more.
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Took a look at the failing code-coverage run. It seems like it timed out while running tests. It seems to be Microsoft.ML.Tests like we were seeing before: However I don't see an obvious hanging test: |
@ericstj so just a retrigger of the code coverage build had it pass this time. Its just so close to the limit that anything taking extra time can cause it to time out. We should take a look at it at some point and see if we can make it more stable. But everything has passed for now. |
If it's hovering close to the limit and we don't think there's a problem there we could always relax that limit. For now we can just 👀 |
* updated arcade to the latest version * updated eng/common correctly * Fixed benchmark test.
…#5796) * Raised the limit of recursions in the creation of the CodedInputStream in the OnnxTransformer (as the default value in the Google.Protobuf). Otherwise some models cannot be loaded (ex. TF2 Efficentdet). * Updated arcade to the latest version (#5783) * updated arcade to the latest version * updated eng/common correctly * Fixed benchmark test. * Use dotnet certificate (#5794) * Use dotnet certificate * Update 3.1 SDK Co-authored-by: Prashanth Govindarajan <[email protected]> Co-authored-by: Michael Sharp <[email protected]> * Arm build changes (#5789) * arm testing * initial commit with build working on arm64 * windows changes * build fixes for arm/arm64 with cross compilation * cross build instructions added * renamed arm to Arm. Changed TargetArchitecture to default to OS architecture * fixed some formatting * fixed capitilization * fixed Arm Capitilization * Fix cross-compilation if statement * building on apple silicon * removed non build related files * Changes from PR comments. Removal of FastTreeNative flag. * Changes from pr comments. * Fixes from PR comments. * Changed how we are excluding files. * Onnx load model (#5782) * fixed onnx temp model deleting * random file path fixed * updates from pr * Changes from PR comments. * Changed how auto ml caches. * PR fixes. * Update src/Microsoft.ML.AutoML/API/ExperimentSettings.cs Co-authored-by: Eric Erhardt <[email protected]> * Tensorflow fixes from PR comments * fixed filepath issues Co-authored-by: Eric Erhardt <[email protected]> Co-authored-by: Michael Sharp <[email protected]> Co-authored-by: Matt Mitchell <[email protected]> Co-authored-by: Prashanth Govindarajan <[email protected]> Co-authored-by: Eric Erhardt <[email protected]>
Since we don't have it set up to automatically update arcade yet, this PR manually updates arcade to the latest version.