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[build] Disable WebGPU for Windows non-release builds
The Windows build is currently much slower than the macOS/Linux builds on CI, especially on mostly cached builds. Based on profiling on #2981, this is caused by the repo mapping stage for dawn taking several minutes of Windows. Disable the experimental WebGPU feature on Windows to better meet compile time constraints. Release builds remain unaffected. Fetching WPT also contributes here. Only fetch/use WPT on Unix and only configure targets based on globs as we start using them, Bazel configures 90,000 targets for it otherwise.
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Original file line number | Diff line number | Diff line change |
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@@ -1,8 +1,7 @@ | ||
filegroup( | ||
name = "wpt-test-harness", | ||
srcs = glob( | ||
include = ["**/*"], | ||
allow_empty = True, | ||
include = ["*.js"], | ||
), | ||
visibility = ["//visibility:public"], | ||
) |