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multi-frame textured point cloud streaming #15
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- bump NHVD (multi-frame depth unprojection) - update NHVD wrapper - modify point cloud example for multi-frame aproach Related to #15
Some subjective impressions after initial tests:
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Before merging this, review interop. To initialize multiple hardware decoders we pass:
Confront current implmementation with: |
Looks ok. In fact we have two interfaces implemented in NHVD .Net wrapper for convenience:
Down in C they both tap to the same function that takes pointer to hardware config (which can be both single element and array in C) Some more docs will be needed after reworking NHVD/UNHVD later. |
- bump NHVD (multi-frame waiting for merge) - use depth units compatible with older Realsense cameras - update readme for new textured depth streaming Related to #15
The last step in hardware-video-streaming#5.
This needs only NHVD wrapper changes, adjusting function calls and initializing 2 hardware decoders.
Everything else happens in NHVD under the hood.
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