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since jammer ranges are sphere, units that appear to be in jamming range like the screenshot are not actually jammed
confusion with current players thinking that something is jammed when it isnt
Gameplay
No response
The text was updated successfully, but these errors were encountered:
Same issue/fix #3232 i guess.
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This looks like the perfect solution, +1 from me
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Description
since jammer ranges are sphere, units that appear to be in jamming range like the screenshot
are not actually jammed
Why?
confusion with current players thinking that something is jammed when it isnt
What area of the game does this feature request pertain?
Gameplay
Other (optional)
No response
The text was updated successfully, but these errors were encountered: