Skip to content

Pull requests: beyond-all-reason/Beyond-All-Reason

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

legphoenix
#4098 opened Jan 2, 2025 by Protar1458 Draft
Update scenario024.lua
#4094 opened Jan 1, 2025 by ollobrains Loading…
1 task
Shields Re-Rework
#4077 opened Dec 25, 2024 by SethDGamre Loading…
Minor Legion Heatray unit tweaks Legion Issue related to Legion
#4075 opened Dec 25, 2024 by robertthepie Loading…
Add Legion AI AI Issues related to game AI such as STAI or BARbarian Legion Issue related to Legion
#4072 opened Dec 25, 2024 by robertthepie Loading…
1 task
Make hard aggressive barb ai default
#4071 opened Dec 24, 2024 by jauggy Draft
2 tasks
Add allegiance filter to spatial queries
#4065 opened Dec 23, 2024 by saurtron Loading…
Create info metal view shader and widget
#4060 opened Dec 22, 2024 by Beherith Loading…
Gl4 lights 3.0 upgrade including night mode
#4059 opened Dec 22, 2024 by Beherith Loading…
Tests: add flightTime weapondef test
#4056 opened Dec 22, 2024 by saurtron Loading…
Annotate shaders and buffers for nSight
#4054 opened Dec 21, 2024 by Beherith Loading…
Chat filter
#4039 opened Dec 19, 2024 by loveridge Draft
Draw nano range on transport
#4035 opened Dec 18, 2024 by Cheva998 Loading…
Legion Fortifier Added Legion Issue related to Legion
#3995 opened Dec 4, 2024 by EnderRobo Draft
SeaLabs Build Above Water
#3982 opened Nov 28, 2024 by robertthepie Draft
1 task
Recommend changes to cluster weapon randomness
#3929 opened Nov 13, 2024 by efrec Loading…
Add a checker for nano (Construction Turrets) ranges after command assignment. Approved Approved for implementation by the Game Design Team Bug Something isn't working Testing Needed Volunteers welcome to determine if the change works properly
#3908 opened Nov 4, 2024 by Nehroz Loading…
ProTip! Exclude everything labeled bug with -label:bug.