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[Merged by Bors] - Spherical area lights example #3498
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A-Rendering
Drawing game state to the screen
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An addition or correction to our examples
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Dec 30, 2021
jakobhellermann
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Looks good!
alice-i-cecile
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Dec 30, 2021
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Dec 30, 2021
Code quality and clarity are great as always. LGTM! |
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I was putting together the Bevy 0.6 release blog post and wanted a simple area light radius example, so here we are :) ![image](https://user-images.githubusercontent.com/2694663/147786883-63454290-b5b1-4456-9762-0b0b47e16bb5.png)
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I was putting together the Bevy 0.6 release blog post and wanted a simple area light radius example, so here we are :) ![image](https://user-images.githubusercontent.com/2694663/147786883-63454290-b5b1-4456-9762-0b0b47e16bb5.png)
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Pull request successfully merged into main. Build succeeded: |
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Spherical area lights example
[Merged by Bors] - Spherical area lights example
Dec 30, 2021
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I was putting together the Bevy 0.6 release blog post and wanted a simple area light radius example, so here we are :) ![image](https://user-images.githubusercontent.com/2694663/147786883-63454290-b5b1-4456-9762-0b0b47e16bb5.png)
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Labels
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
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I was putting together the Bevy 0.6 release blog post and wanted a simple area light radius example, so here we are :)