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Rename WorldQueryData & WorldQueryFilter to QueryData & QueryFilter #10779

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taizu-jin
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@taizu-jin taizu-jin commented Nov 28, 2023

Rename WorldQueryData & WorldQueryFilter to QueryData & QueryFilter

Fixes #10776

Solution

Traits WorldQueryData & WorldQueryFilter were renamed to QueryData and QueryFilter, respectively. Related Trait types were also renamed.


Changelog

  • Trait WorldQueryData has been renamed to QueryData. Derive macro's QueryData attribute world_query_data has been renamed to query_data.
  • Trait WorldQueryFilter has been renamed to QueryFilter. Derive macro's QueryFilter attribute world_query_filter has been renamed to query_filter.
  • Trait's ExtractComponent type Query has been renamed to Data.
  • Trait's GetBatchData types Query & QueryFilter has been renamed to Data & Filter, respectively.
  • Trait's ExtractInstance type Query has been renamed to Data.
  • Trait's ViewNode type ViewQuery has been renamed to ViewData.
  • Trait's RenderCommand types ViewWorldQuery & ItemWorldQuery has been renamed to ViewData & ItemData, respectively.

Migration Guide

Note: if merged before 0.13 is released, this should instead modify the migration guide of #10776 with the updated names.

  • Rename WorldQueryData & WorldQueryFilter trait usages to QueryData & QueryFilter and their respective derive macro attributes world_query_data & world_query_filter to query_data & query_filter.
  • Rename the following trait type usages:
    • Trait's ExtractComponent type Query to Data.
    • Trait's GetBatchData type Query to Data.
    • Trait's ExtractInstance type Query to Data.
    • Trait's ViewNode type ViewQuery to ViewData'
    • Trait's RenderCommand types ViewWorldQuery & ItemWorldQuery to ViewData & ItemData, respectively.
// Before
#[derive(WorldQueryData)]
#[world_query_data(derive(Debug))]
struct EmptyQuery {
    empty: (),
}

// After
#[derive(QueryData)]
#[query_data(derive(Debug))]
struct EmptyQuery {
    empty: (),
}

// Before
#[derive(WorldQueryFilter)]
struct CustomQueryFilter<T: Component, P: Component> {
    _c: With<ComponentC>,
    _d: With<ComponentD>,
    _or: Or<(Added<ComponentC>, Changed<ComponentD>, Without<ComponentZ>)>,
    _generic_tuple: (With<T>, With<P>),
}

// After
#[derive(QueryFilter)]
struct CustomQueryFilter<T: Component, P: Component> {
    _c: With<ComponentC>,
    _d: With<ComponentD>,
    _or: Or<(Added<ComponentC>, Changed<ComponentD>, Without<ComponentZ>)>,
    _generic_tuple: (With<T>, With<P>),
}

// Before
impl ExtractComponent for ContrastAdaptiveSharpeningSettings {
    type Query = &'static Self;
    type Filter = With<Camera>;
    type Out = (DenoiseCAS, CASUniform);

    fn extract_component(item: QueryItem<Self::Query>) -> Option<Self::Out> {
        //...
    }
}

// After
impl ExtractComponent for ContrastAdaptiveSharpeningSettings {
    type Data = &'static Self;
    type Filter = With<Camera>;
    type Out = (DenoiseCAS, CASUniform);

    fn extract_component(item: QueryItem<Self::Data>) -> Option<Self::Out> {
        //...
    }
}

// Before
impl GetBatchData for MeshPipeline {
    type Param = SRes<RenderMeshInstances>;
    type Query = Entity;
    type QueryFilter = With<Mesh3d>;
    type CompareData = (MaterialBindGroupId, AssetId<Mesh>);
    type BufferData = MeshUniform;

    fn get_batch_data(
        mesh_instances: &SystemParamItem<Self::Param>,
        entity: &QueryItem<Self::Query>,
    ) -> (Self::BufferData, Option<Self::CompareData>) {
        // ....
    }
}

// After
impl GetBatchData for MeshPipeline {
    type Param = SRes<RenderMeshInstances>;
    type Data = Entity;
    type Filter = With<Mesh3d>;
    type CompareData = (MaterialBindGroupId, AssetId<Mesh>);
    type BufferData = MeshUniform;

    fn get_batch_data(
        mesh_instances: &SystemParamItem<Self::Param>,
        entity: &QueryItem<Self::Data>,
    ) -> (Self::BufferData, Option<Self::CompareData>) {
        // ....
    }
}

// Before
impl<A> ExtractInstance for AssetId<A>
where
    A: Asset,
{
    type Query = Read<Handle<A>>;
    type Filter = ();

    fn extract(item: QueryItem<'_, Self::Query>) -> Option<Self> {
        Some(item.id())
    }
}

// After
impl<A> ExtractInstance for AssetId<A>
where
    A: Asset,
{
    type Data = Read<Handle<A>>;
    type Filter = ();

    fn extract(item: QueryItem<'_, Self::Data>) -> Option<Self> {
        Some(item.id())
    }
}

// Before
impl ViewNode for PostProcessNode {
    type ViewQuery = (
        &'static ViewTarget,
        &'static PostProcessSettings,
    );

    fn run(
        &self,
        _graph: &mut RenderGraphContext,
        render_context: &mut RenderContext,
        (view_target, _post_process_settings): QueryItem<Self::ViewQuery>,
        world: &World,
    ) -> Result<(), NodeRunError> {
        // ...
    }
}

// After
impl ViewNode for PostProcessNode {
    type ViewData = (
        &'static ViewTarget,
        &'static PostProcessSettings,
    );

    fn run(
        &self,
        _graph: &mut RenderGraphContext,
        render_context: &mut RenderContext,
        (view_target, _post_process_settings): QueryItem<Self::ViewData>,
        world: &World,
    ) -> Result<(), NodeRunError> {
        // ...
    }
}

// Before
impl<P: CachedRenderPipelinePhaseItem> RenderCommand<P> for SetItemPipeline {
    type Param = SRes<PipelineCache>;
    type ViewWorldQuery = ();
    type ItemWorldQuery = ();
    #[inline]
    fn render<'w>(
        item: &P,
        _view: (),
        _entity: (),
        pipeline_cache: SystemParamItem<'w, '_, Self::Param>,
        pass: &mut TrackedRenderPass<'w>,
    ) -> RenderCommandResult {
        // ...
    }
}

// After
impl<P: CachedRenderPipelinePhaseItem> RenderCommand<P> for SetItemPipeline {
    type Param = SRes<PipelineCache>;
    type ViewData = ();
    type ItemData = ();
    #[inline]
    fn render<'w>(
        item: &P,
        _view: (),
        _entity: (),
        pipeline_cache: SystemParamItem<'w, '_, Self::Param>,
        pass: &mut TrackedRenderPass<'w>,
    ) -> RenderCommandResult {
        // ...
    }
}

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Welcome, new contributor!

Please make sure you've read our contributing guide and we look forward to reviewing your pull request shortly ✨

@alice-i-cecile alice-i-cecile added this to the 0.13 milestone Nov 28, 2023
@alice-i-cecile alice-i-cecile added A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide labels Nov 28, 2023
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@ItsDoot @james-j-obrien review please :D

@alice-i-cecile
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@taizu-jin great PR description <3 Thanks for tackling this.

@taizu-jin
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So the "fix" 25b9d7d for missing_deref test was actually an opposite. Is there a reason why my test run had a different output there and I could fix that instead or I should've just ignored it because I didn't touch that part of the code?

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I'm a fan. The World prefix always looked odd to me (it's not used anywhere else) and seemed like a way to avoid conflicting with the Query type. Now that it's not a problem I see no reason not to do this.

@@ -29,7 +29,7 @@ mod field_attr_keywords {
syn::custom_keyword!(ignore);
}

pub static WORLD_QUERY_DATA_ATTRIBUTE_NAME: &str = "world_query_data";
pub static WORLD_QUERY_DATA_ATTRIBUTE_NAME: &str = "query_data";
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Perhaps remove WORLD here as well?

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I was contemplating this as well. How about derive_world_query_filter, derive_world_query_filter_impl fns and their helper structs? Does it make sense to also rename the source file as well?

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Imo it doesn't make sense to leave traces of the old naming that might mislead future contributors, but in the end these internal names/filenames aren't going to affect users so it's not a huge deal.

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Gotcha, I'm leaning on cleaning it up completely. Do you mind if I re-request for a review after the changes?

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Looks good as-is, as long as James' concerns are satisfied. All the suggestions I list here are just suggestions and not required for my approval.

crates/bevy_render/src/extract_instances.rs Outdated Show resolved Hide resolved
crates/bevy_render/src/extract_component.rs Outdated Show resolved Hide resolved
crates/bevy_render/src/batching/mod.rs Outdated Show resolved Hide resolved
crates/bevy_render/src/render_graph/node.rs Outdated Show resolved Hide resolved
crates/bevy_render/src/render_phase/draw.rs Outdated Show resolved Hide resolved
crates/bevy_render/src/render_phase/draw.rs Outdated Show resolved Hide resolved
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I think WorldQueryDataFilter and WorldQueryDataAttributes should be changed. They are private, but still worth changing for consistency.

Also, module names and their respective files should be adapted too (e.g. world_query_data.rsquery_data.rs)

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Review was tedious but straightforward. I think we can proceed.

Nilirad

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@Nilirad Nilirad added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Dec 10, 2023
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Dec 12, 2023
Merged via the queue into bevyengine:main with commit 5af2f02 Dec 12, 2023
23 checks passed
github-merge-queue bot pushed a commit that referenced this pull request Dec 13, 2023
…10782)

# Objective

Since #10776 split `WorldQuery` to `WorldQueryData` and
`WorldQueryFilter`, it should be clear that the query is actually
composed of two parts. It is not factually correct to call "query" only
the data part. Therefore I suggest to rename the `Q` parameter to `D` in
`Query` and related items.

As far as I know, there shouldn't be breaking changes from renaming
generic type parameters.

## Solution

I used a combination of rust-analyzer go to reference and `Ctrl-F`ing
various patterns to catch as many cases as possible. Hopefully I got
them all. Feel free to check if you're concerned of me having missed
some.

## Notes

This and #10779 have many lines in common, so merging one will cause a
lot of merge conflicts to the other.

---------

Co-authored-by: Alice Cecile <[email protected]>
@taizu-jin taizu-jin deleted the rename-world-query-data-and-filter branch December 16, 2023 09:31
@eerii eerii mentioned this pull request Dec 21, 2023
10 tasks
github-merge-queue bot pushed a commit that referenced this pull request Jan 22, 2024
# Objective

> Can anyone explain to me the reasoning of renaming all the types named
Query to Data. I'm talking about this PR
#10779 It doesn't make sense to
me that a bunch of types that are used to run queries aren't named Query
anymore. Like ViewQuery on the ViewNode is the type of the Query. I
don't really understand the point of the rename, it just seems like it
hides the fact that a query will run based on those types.


[@IceSentry](https://discord.com/channels/691052431525675048/692572690833473578/1184946251431694387)

## Solution

Revert several renames in #10779.

## Changelog

- `ViewNode::ViewData` is now `ViewNode::ViewQuery` again.

## Migration Guide

- This PR amends the migration guide in
#10779

---------

Co-authored-by: atlas dostal <[email protected]>
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A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Rename WorldQueryData and WorldQueryFilter to QueryData and QueryFilter, respectively
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