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Construction is only called once |
python/mxnet/gluon/block.py
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assert fmt == self._in_format, "Invalid input format" | ||
for i, j in self._in_idx: | ||
cargs[i] = args[j] | ||
cargs = tuple(args[self._in_idx[i]] if self._in_idx[i] != -1 else v for i, v |
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This doesn't look right
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This is a simple combination of the list comprehension and the for loop. What seems to be the problem?
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All tests passed.
Could you double check and see if still doesn't look right? If so, what looks like the error? And what other tests should be added to catch the error?
What's the benefit of this change? This part is complicated and hard to debug, so unless there is visible performance impact I think there is no reason to change it |
Agree that using tuple and iterator can reduce the memory. But Eric's point is valid, this PR puts too many things in a single expression (i.e. maybe we can write a generator for cargs, which can further reduce memory, and break single line into multiple lines to improve readability. also, is there any benchmark showing that this kinds of modification can improve things in a notiable way? |
Thanks for the comments, I worked on this a bit more and simplified the assembly of calling arguments using one loop. I renamed the field for readability. And here are the timing results: workload: import mxnet as mx
from mxnet import gluon
class example(gluon.HybridBlock):
def __init__(self, num_args, num_params):
super(example, self).__init__()
self._num_args = num_args
self._num_params = num_params
for i in range(num_params):
setattr(self, 'param%d'%i, self.params.get('param%d'%i, shape=(1,), init='ones'))
def hybrid_forward(self, F, *args, **kwargs):
return F.concat(*(a for a in (args+tuple(kwargs.values()))), dim=0)
num_args, num_params = 2, 50
net = example(num_args, num_params)
net.initialize()
net.hybridize() And run: %timeit -n 100 net(*(mx.nd.ones((1,)) for _ in range(num_args))).wait_to_read() Results:
Also, I'm caching the result of |
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Check pointing is not a bottleneck and collecting param is unlikely a big cost during checkpointing. This is over complicated. Optimization should be driven by profiling. Premature optimization is the source of all evil. When a layer is changed, simply clear cached op. |
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Reverted per request and ready for review. |
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* Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from apache#8152 * Add tests from apache#8152
added shape completion after loading parameters or finishing deferred init in this PR, since the logic for shape completion can benefit from the refactoring of _finish_deferred_init in this PR. |
Premature optimization is the root of ALL evil? Wow. :) |
yeah, thou shalt yield when Knuth is quoted. |
* CPU optimization for ActivationOp Significant improvement on CPU (several magnitudes of order in some cases, especially on backward pass). Very slight improvement on GPU. OLD MSHADOW APPROACH -------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 18.948 ms, avg: 0.037896 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.658 ms, avg: 0.003316 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 57.973 ms, avg: 0.115946 ms X 500 passes Activation Operator CPU: Timing [Backward] 4.748 ms, avg: 0.009496 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 703.446 ms, avg: 1.40689 ms X 500 passes Activation Operator CPU: Timing [Backward] 56.255 ms, avg: 0.11251 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 2107.77 ms, avg: 4.21554 ms X 500 passes Activation Operator CPU: Timing [Backward] 168.483 ms, avg: 0.336966 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 24122.2 ms, avg: 48.2443 ms X 500 passes Activation Operator CPU: Timing [Backward] 1908.7 ms, avg: 3.8174 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.637 ms, avg: 0.003274 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.665 ms, avg: 0.00333 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.562 ms, avg: 0.003124 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.661 ms, avg: 0.003322 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.635 ms, avg: 0.00327 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.702 ms, avg: 0.003404 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.83 ms, avg: 0.00366 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.041 ms, avg: 0.004082 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.08 ms, avg: 0.00416 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.688 ms, avg: 0.005376 ms X 500 passes NEW MXNET_OP APPROACH --------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 80.748 ms, avg: 0.161496 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.176 ms, avg: 0.002352 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 7.881 ms, avg: 0.015762 ms X 500 passes Activation Operator CPU: Timing [Backward] 2.181 ms, avg: 0.004362 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 111.48 ms, avg: 0.22296 ms X 500 passes Activation Operator CPU: Timing [Backward] 5.408 ms, avg: 0.010816 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 333.439 ms, avg: 0.666878 ms X 500 passes Activation Operator CPU: Timing [Backward] 21.331 ms, avg: 0.042662 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 3429.19 ms, avg: 6.85837 ms X 500 passes Activation Operator CPU: Timing [Backward] 286.324 ms, avg: 0.572648 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.618 ms, avg: 0.003236 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.671 ms, avg: 0.003342 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.629 ms, avg: 0.003258 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.728 ms, avg: 0.003456 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.753 ms, avg: 0.003506 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.756 ms, avg: 0.003512 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.704 ms, avg: 0.003408 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.791 ms, avg: 0.003582 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.032 ms, avg: 0.004064 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.143 ms, avg: 0.004286 ms X 500 passes * lint * Trigger build * Trigger build * Negative begin and end support for csr slice (#8241) * negative index support for sparse slice * fix lint * getitem(int) for csr ndarray, support a[-1] * remove unneccessary argument * unittest and doc update * Preparing for 0.12.0.rc0: Final changes before RC (#8301) * Final changes before RC * Updates to NEWS.md * Updates * Enable smoothing in softmax operator (#8125) * v0.12 regression: Fix registration of children for Block (#8277) * Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from #8152 * Add tests from #8152 * Revert "[CMAKE] Fix windows cmake build" (#8311) * Revert "Added my code signing key (#8293)" This reverts commit 22ab185. * Revert "[CMAKE] Fix windows cmake build (#8227)" This reverts commit 1c1c788. * fixed broken links. https was pointing to http for mxnet.io (#8300) * Update rnn.md (#8320) * fluent methods for missed ops (#8329) * update ps lite (#8327) * Fix unused type warning (#8316) * Trigger build * Trigger build * Misc fixes for sparse distributed training (#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (#8369) * Allow test to converge (#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (#7988) * [Perl] emulate Python zip() for Perl (#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (#8376) Fix a typo in the example readme.
* CPU optimization for ActivationOp Significant improvement on CPU (several magnitudes of order in some cases, especially on backward pass). Very slight improvement on GPU. OLD MSHADOW APPROACH -------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 18.948 ms, avg: 0.037896 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.658 ms, avg: 0.003316 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 57.973 ms, avg: 0.115946 ms X 500 passes Activation Operator CPU: Timing [Backward] 4.748 ms, avg: 0.009496 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 703.446 ms, avg: 1.40689 ms X 500 passes Activation Operator CPU: Timing [Backward] 56.255 ms, avg: 0.11251 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 2107.77 ms, avg: 4.21554 ms X 500 passes Activation Operator CPU: Timing [Backward] 168.483 ms, avg: 0.336966 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 24122.2 ms, avg: 48.2443 ms X 500 passes Activation Operator CPU: Timing [Backward] 1908.7 ms, avg: 3.8174 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.637 ms, avg: 0.003274 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.665 ms, avg: 0.00333 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.562 ms, avg: 0.003124 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.661 ms, avg: 0.003322 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.635 ms, avg: 0.00327 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.702 ms, avg: 0.003404 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.83 ms, avg: 0.00366 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.041 ms, avg: 0.004082 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.08 ms, avg: 0.00416 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.688 ms, avg: 0.005376 ms X 500 passes NEW MXNET_OP APPROACH --------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 80.748 ms, avg: 0.161496 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.176 ms, avg: 0.002352 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 7.881 ms, avg: 0.015762 ms X 500 passes Activation Operator CPU: Timing [Backward] 2.181 ms, avg: 0.004362 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 111.48 ms, avg: 0.22296 ms X 500 passes Activation Operator CPU: Timing [Backward] 5.408 ms, avg: 0.010816 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 333.439 ms, avg: 0.666878 ms X 500 passes Activation Operator CPU: Timing [Backward] 21.331 ms, avg: 0.042662 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 3429.19 ms, avg: 6.85837 ms X 500 passes Activation Operator CPU: Timing [Backward] 286.324 ms, avg: 0.572648 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.618 ms, avg: 0.003236 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.671 ms, avg: 0.003342 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.629 ms, avg: 0.003258 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.728 ms, avg: 0.003456 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.753 ms, avg: 0.003506 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.756 ms, avg: 0.003512 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.704 ms, avg: 0.003408 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.791 ms, avg: 0.003582 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.032 ms, avg: 0.004064 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.143 ms, avg: 0.004286 ms X 500 passes * lint * Trigger build * Trigger build * Negative begin and end support for csr slice (apache#8241) * negative index support for sparse slice * fix lint * getitem(int) for csr ndarray, support a[-1] * remove unneccessary argument * unittest and doc update * Preparing for 0.12.0.rc0: Final changes before RC (apache#8301) * Final changes before RC * Updates to NEWS.md * Updates * Enable smoothing in softmax operator (apache#8125) * v0.12 regression: Fix registration of children for Block (apache#8277) * Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from apache#8152 * Add tests from apache#8152 * Revert "[CMAKE] Fix windows cmake build" (apache#8311) * Revert "Added my code signing key (apache#8293)" This reverts commit 22ab185. * Revert "[CMAKE] Fix windows cmake build (apache#8227)" This reverts commit 1c1c788. * fixed broken links. https was pointing to http for mxnet.io (apache#8300) * Update rnn.md (apache#8320) * fluent methods for missed ops (apache#8329) * update ps lite (apache#8327) * Fix unused type warning (apache#8316) * Trigger build * Trigger build * Misc fixes for sparse distributed training (apache#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (apache#8369) * Allow test to converge (apache#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (apache#7988) * [Perl] emulate Python zip() for Perl (apache#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (apache#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (apache#8376) Fix a typo in the example readme.
* CPU optimization for ActivationOp Significant improvement on CPU (several magnitudes of order in some cases, especially on backward pass). Very slight improvement on GPU. OLD MSHADOW APPROACH -------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 18.948 ms, avg: 0.037896 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.658 ms, avg: 0.003316 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 57.973 ms, avg: 0.115946 ms X 500 passes Activation Operator CPU: Timing [Backward] 4.748 ms, avg: 0.009496 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 703.446 ms, avg: 1.40689 ms X 500 passes Activation Operator CPU: Timing [Backward] 56.255 ms, avg: 0.11251 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 2107.77 ms, avg: 4.21554 ms X 500 passes Activation Operator CPU: Timing [Backward] 168.483 ms, avg: 0.336966 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 24122.2 ms, avg: 48.2443 ms X 500 passes Activation Operator CPU: Timing [Backward] 1908.7 ms, avg: 3.8174 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.637 ms, avg: 0.003274 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.665 ms, avg: 0.00333 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.562 ms, avg: 0.003124 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.661 ms, avg: 0.003322 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.635 ms, avg: 0.00327 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.702 ms, avg: 0.003404 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.83 ms, avg: 0.00366 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.041 ms, avg: 0.004082 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.08 ms, avg: 0.00416 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.688 ms, avg: 0.005376 ms X 500 passes NEW MXNET_OP APPROACH --------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 80.748 ms, avg: 0.161496 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.176 ms, avg: 0.002352 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 7.881 ms, avg: 0.015762 ms X 500 passes Activation Operator CPU: Timing [Backward] 2.181 ms, avg: 0.004362 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 111.48 ms, avg: 0.22296 ms X 500 passes Activation Operator CPU: Timing [Backward] 5.408 ms, avg: 0.010816 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 333.439 ms, avg: 0.666878 ms X 500 passes Activation Operator CPU: Timing [Backward] 21.331 ms, avg: 0.042662 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 3429.19 ms, avg: 6.85837 ms X 500 passes Activation Operator CPU: Timing [Backward] 286.324 ms, avg: 0.572648 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.618 ms, avg: 0.003236 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.671 ms, avg: 0.003342 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.629 ms, avg: 0.003258 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.728 ms, avg: 0.003456 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.753 ms, avg: 0.003506 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.756 ms, avg: 0.003512 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.704 ms, avg: 0.003408 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.791 ms, avg: 0.003582 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.032 ms, avg: 0.004064 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.143 ms, avg: 0.004286 ms X 500 passes * lint * Trigger build * Trigger build * Negative begin and end support for csr slice (apache#8241) * negative index support for sparse slice * fix lint * getitem(int) for csr ndarray, support a[-1] * remove unneccessary argument * unittest and doc update * Preparing for 0.12.0.rc0: Final changes before RC (apache#8301) * Final changes before RC * Updates to NEWS.md * Updates * Enable smoothing in softmax operator (apache#8125) * v0.12 regression: Fix registration of children for Block (apache#8277) * Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from apache#8152 * Add tests from apache#8152 * Revert "[CMAKE] Fix windows cmake build" (apache#8311) * Revert "Added my code signing key (apache#8293)" This reverts commit 22ab185. * Revert "[CMAKE] Fix windows cmake build (apache#8227)" This reverts commit 1c1c788. * fixed broken links. https was pointing to http for mxnet.io (apache#8300) * Update rnn.md (apache#8320) * fluent methods for missed ops (apache#8329) * update ps lite (apache#8327) * Fix unused type warning (apache#8316) * Trigger build * Trigger build * Misc fixes for sparse distributed training (apache#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (apache#8369) * Allow test to converge (apache#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (apache#7988) * [Perl] emulate Python zip() for Perl (apache#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (apache#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (apache#8376) Fix a typo in the example readme.
* Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from apache#8152 * Add tests from apache#8152
* CPU optimization for ActivationOp Significant improvement on CPU (several magnitudes of order in some cases, especially on backward pass). Very slight improvement on GPU. OLD MSHADOW APPROACH -------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 18.948 ms, avg: 0.037896 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.658 ms, avg: 0.003316 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 57.973 ms, avg: 0.115946 ms X 500 passes Activation Operator CPU: Timing [Backward] 4.748 ms, avg: 0.009496 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 703.446 ms, avg: 1.40689 ms X 500 passes Activation Operator CPU: Timing [Backward] 56.255 ms, avg: 0.11251 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 2107.77 ms, avg: 4.21554 ms X 500 passes Activation Operator CPU: Timing [Backward] 168.483 ms, avg: 0.336966 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 24122.2 ms, avg: 48.2443 ms X 500 passes Activation Operator CPU: Timing [Backward] 1908.7 ms, avg: 3.8174 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.637 ms, avg: 0.003274 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.665 ms, avg: 0.00333 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.562 ms, avg: 0.003124 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.661 ms, avg: 0.003322 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.635 ms, avg: 0.00327 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.702 ms, avg: 0.003404 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.83 ms, avg: 0.00366 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.041 ms, avg: 0.004082 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.08 ms, avg: 0.00416 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.688 ms, avg: 0.005376 ms X 500 passes NEW MXNET_OP APPROACH --------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 80.748 ms, avg: 0.161496 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.176 ms, avg: 0.002352 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 7.881 ms, avg: 0.015762 ms X 500 passes Activation Operator CPU: Timing [Backward] 2.181 ms, avg: 0.004362 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 111.48 ms, avg: 0.22296 ms X 500 passes Activation Operator CPU: Timing [Backward] 5.408 ms, avg: 0.010816 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 333.439 ms, avg: 0.666878 ms X 500 passes Activation Operator CPU: Timing [Backward] 21.331 ms, avg: 0.042662 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 3429.19 ms, avg: 6.85837 ms X 500 passes Activation Operator CPU: Timing [Backward] 286.324 ms, avg: 0.572648 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.618 ms, avg: 0.003236 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.671 ms, avg: 0.003342 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.629 ms, avg: 0.003258 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.728 ms, avg: 0.003456 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.753 ms, avg: 0.003506 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.756 ms, avg: 0.003512 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.704 ms, avg: 0.003408 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.791 ms, avg: 0.003582 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.032 ms, avg: 0.004064 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.143 ms, avg: 0.004286 ms X 500 passes * lint * Trigger build * Trigger build * Negative begin and end support for csr slice (apache#8241) * negative index support for sparse slice * fix lint * getitem(int) for csr ndarray, support a[-1] * remove unneccessary argument * unittest and doc update * Preparing for 0.12.0.rc0: Final changes before RC (apache#8301) * Final changes before RC * Updates to NEWS.md * Updates * Enable smoothing in softmax operator (apache#8125) * v0.12 regression: Fix registration of children for Block (apache#8277) * Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from apache#8152 * Add tests from apache#8152 * Revert "[CMAKE] Fix windows cmake build" (apache#8311) * Revert "Added my code signing key (apache#8293)" This reverts commit 22ab185. * Revert "[CMAKE] Fix windows cmake build (apache#8227)" This reverts commit 1c1c788. * fixed broken links. https was pointing to http for mxnet.io (apache#8300) * Update rnn.md (apache#8320) * fluent methods for missed ops (apache#8329) * update ps lite (apache#8327) * Fix unused type warning (apache#8316) * Trigger build * Trigger build * Misc fixes for sparse distributed training (apache#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (apache#8369) * Allow test to converge (apache#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (apache#7988) * [Perl] emulate Python zip() for Perl (apache#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (apache#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (apache#8376) Fix a typo in the example readme.
* Fill optimizations * Optimize IdentityCompute for CPU * lint * Fix unused type warning (#8316) * remove unused variable * CR comments * CR comments * Added _full operator * Trigger build * Trigger build * Add _full to symbolic * Merge conflict resolution fix * lint * Timing output for test_factorization_module when Verbose enabled (#8363) * Timing output for test_factorization_module when Verbose enabled * Trigger build * Trigger build * Trigger build * Misc fixes for sparse distributed training (#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (#8369) * Allow test to converge (#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (#7988) * [Perl] emulate Python zip() for Perl (#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (#8376) Fix a typo in the example readme. * Use omp_get_max_threads() when OMP_NUM_THREADS environment variable is set (#8379) * CPU optimization for ActivationOp (#8296) * CPU optimization for ActivationOp Significant improvement on CPU (several magnitudes of order in some cases, especially on backward pass). Very slight improvement on GPU. OLD MSHADOW APPROACH -------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 18.948 ms, avg: 0.037896 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.658 ms, avg: 0.003316 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 57.973 ms, avg: 0.115946 ms X 500 passes Activation Operator CPU: Timing [Backward] 4.748 ms, avg: 0.009496 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 703.446 ms, avg: 1.40689 ms X 500 passes Activation Operator CPU: Timing [Backward] 56.255 ms, avg: 0.11251 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 2107.77 ms, avg: 4.21554 ms X 500 passes Activation Operator CPU: Timing [Backward] 168.483 ms, avg: 0.336966 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 24122.2 ms, avg: 48.2443 ms X 500 passes Activation Operator CPU: Timing [Backward] 1908.7 ms, avg: 3.8174 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.637 ms, avg: 0.003274 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.665 ms, avg: 0.00333 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.562 ms, avg: 0.003124 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.661 ms, avg: 0.003322 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.635 ms, avg: 0.00327 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.702 ms, avg: 0.003404 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.83 ms, avg: 0.00366 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.041 ms, avg: 0.004082 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.08 ms, avg: 0.00416 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.688 ms, avg: 0.005376 ms X 500 passes NEW MXNET_OP APPROACH --------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 80.748 ms, avg: 0.161496 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.176 ms, avg: 0.002352 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 7.881 ms, avg: 0.015762 ms X 500 passes Activation Operator CPU: Timing [Backward] 2.181 ms, avg: 0.004362 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 111.48 ms, avg: 0.22296 ms X 500 passes Activation Operator CPU: Timing [Backward] 5.408 ms, avg: 0.010816 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 333.439 ms, avg: 0.666878 ms X 500 passes Activation Operator CPU: Timing [Backward] 21.331 ms, avg: 0.042662 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 3429.19 ms, avg: 6.85837 ms X 500 passes Activation Operator CPU: Timing [Backward] 286.324 ms, avg: 0.572648 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.618 ms, avg: 0.003236 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.671 ms, avg: 0.003342 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.629 ms, avg: 0.003258 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.728 ms, avg: 0.003456 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.753 ms, avg: 0.003506 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.756 ms, avg: 0.003512 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.704 ms, avg: 0.003408 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.791 ms, avg: 0.003582 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.032 ms, avg: 0.004064 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.143 ms, avg: 0.004286 ms X 500 passes * lint * Trigger build * Trigger build * Negative begin and end support for csr slice (#8241) * negative index support for sparse slice * fix lint * getitem(int) for csr ndarray, support a[-1] * remove unneccessary argument * unittest and doc update * Preparing for 0.12.0.rc0: Final changes before RC (#8301) * Final changes before RC * Updates to NEWS.md * Updates * Enable smoothing in softmax operator (#8125) * v0.12 regression: Fix registration of children for Block (#8277) * Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from #8152 * Add tests from #8152 * Revert "[CMAKE] Fix windows cmake build" (#8311) * Revert "Added my code signing key (#8293)" This reverts commit 22ab185. * Revert "[CMAKE] Fix windows cmake build (#8227)" This reverts commit 1c1c788. * fixed broken links. https was pointing to http for mxnet.io (#8300) * Update rnn.md (#8320) * fluent methods for missed ops (#8329) * update ps lite (#8327) * Fix unused type warning (#8316) * Trigger build * Trigger build * Misc fixes for sparse distributed training (#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (#8369) * Allow test to converge (#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (#7988) * [Perl] emulate Python zip() for Perl (#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (#8376) Fix a typo in the example readme. * Fix GPU copy * Remove duplicate * Trigger build
* Memory set/copy speed assertions * Memory set/copy speed assertions * .. * .. * .. * .. * bounce some cache * lint * Timing output for test_factorization_module when Verbose enabled (#8363) * Timing output for test_factorization_module when Verbose enabled * Trigger build * Trigger build * Trigger build * Misc fixes for sparse distributed training (#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (#8369) * Allow test to converge (#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (#7988) * [Perl] emulate Python zip() for Perl (#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (#8376) Fix a typo in the example readme. * Use omp_get_max_threads() when OMP_NUM_THREADS environment variable is set (#8379) * CPU optimization for ActivationOp (#8296) * CPU optimization for ActivationOp Significant improvement on CPU (several magnitudes of order in some cases, especially on backward pass). Very slight improvement on GPU. OLD MSHADOW APPROACH -------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 18.948 ms, avg: 0.037896 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.658 ms, avg: 0.003316 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 57.973 ms, avg: 0.115946 ms X 500 passes Activation Operator CPU: Timing [Backward] 4.748 ms, avg: 0.009496 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 703.446 ms, avg: 1.40689 ms X 500 passes Activation Operator CPU: Timing [Backward] 56.255 ms, avg: 0.11251 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 2107.77 ms, avg: 4.21554 ms X 500 passes Activation Operator CPU: Timing [Backward] 168.483 ms, avg: 0.336966 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 24122.2 ms, avg: 48.2443 ms X 500 passes Activation Operator CPU: Timing [Backward] 1908.7 ms, avg: 3.8174 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.637 ms, avg: 0.003274 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.665 ms, avg: 0.00333 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.562 ms, avg: 0.003124 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.661 ms, avg: 0.003322 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.635 ms, avg: 0.00327 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.702 ms, avg: 0.003404 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.83 ms, avg: 0.00366 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.041 ms, avg: 0.004082 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.08 ms, avg: 0.00416 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.688 ms, avg: 0.005376 ms X 500 passes NEW MXNET_OP APPROACH --------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 80.748 ms, avg: 0.161496 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.176 ms, avg: 0.002352 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 7.881 ms, avg: 0.015762 ms X 500 passes Activation Operator CPU: Timing [Backward] 2.181 ms, avg: 0.004362 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 111.48 ms, avg: 0.22296 ms X 500 passes Activation Operator CPU: Timing [Backward] 5.408 ms, avg: 0.010816 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 333.439 ms, avg: 0.666878 ms X 500 passes Activation Operator CPU: Timing [Backward] 21.331 ms, avg: 0.042662 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 3429.19 ms, avg: 6.85837 ms X 500 passes Activation Operator CPU: Timing [Backward] 286.324 ms, avg: 0.572648 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.618 ms, avg: 0.003236 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.671 ms, avg: 0.003342 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.629 ms, avg: 0.003258 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.728 ms, avg: 0.003456 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.753 ms, avg: 0.003506 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.756 ms, avg: 0.003512 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.704 ms, avg: 0.003408 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.791 ms, avg: 0.003582 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.032 ms, avg: 0.004064 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.143 ms, avg: 0.004286 ms X 500 passes * lint * Trigger build * Trigger build * Negative begin and end support for csr slice (#8241) * negative index support for sparse slice * fix lint * getitem(int) for csr ndarray, support a[-1] * remove unneccessary argument * unittest and doc update * Preparing for 0.12.0.rc0: Final changes before RC (#8301) * Final changes before RC * Updates to NEWS.md * Updates * Enable smoothing in softmax operator (#8125) * v0.12 regression: Fix registration of children for Block (#8277) * Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from #8152 * Add tests from #8152 * Revert "[CMAKE] Fix windows cmake build" (#8311) * Revert "Added my code signing key (#8293)" This reverts commit 22ab185. * Revert "[CMAKE] Fix windows cmake build (#8227)" This reverts commit 1c1c788. * fixed broken links. https was pointing to http for mxnet.io (#8300) * Update rnn.md (#8320) * fluent methods for missed ops (#8329) * update ps lite (#8327) * Fix unused type warning (#8316) * Trigger build * Trigger build * Misc fixes for sparse distributed training (#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (#8369) * Allow test to converge (#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (#7988) * [Perl] emulate Python zip() for Perl (#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (#8376) Fix a typo in the example readme. * do gtest test * add assert and do higher runs as performance test only (when performance test flag set) * Trigger build * lint * Trigger build * Sparse operator performance improvement (#8412) * sparse rsprsp perf improvements * Clean up * dtype default to source_array.dtype for sparse ndarrays (#8403) * derive default dtype/ctx from input for sparse ndarrays * add gpu tests * fix lint. add doc * remove default_ctx code * bug fix when passing dtype to array() * update doc * remove extra line * also check ctx * fix using default mean pixels (#8352) * fix gluon.data.RecordFileDataset (#8353) * upgrade MKL (#8378) * Lint fix (#8402) * Trigger build
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mapping = ('{_input_size} -> {_hidden_size}'.format(**self.__dict__) if self._input_size | ||
else self._hidden_size) | ||
shape = self.i2h_weight[0].shape | ||
mapping = ('{0} -> {1}'.format(shape[1], shape[0]) if shape[1] |
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It should show None -> xx when shape is not defined yet
* Fill optimizations * Optimize IdentityCompute for CPU * lint * Fix unused type warning (apache#8316) * remove unused variable * CR comments * CR comments * Added _full operator * Trigger build * Trigger build * Add _full to symbolic * Merge conflict resolution fix * lint * Timing output for test_factorization_module when Verbose enabled (apache#8363) * Timing output for test_factorization_module when Verbose enabled * Trigger build * Trigger build * Trigger build * Misc fixes for sparse distributed training (apache#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (apache#8369) * Allow test to converge (apache#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (apache#7988) * [Perl] emulate Python zip() for Perl (apache#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (apache#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (apache#8376) Fix a typo in the example readme. * Use omp_get_max_threads() when OMP_NUM_THREADS environment variable is set (apache#8379) * CPU optimization for ActivationOp (apache#8296) * CPU optimization for ActivationOp Significant improvement on CPU (several magnitudes of order in some cases, especially on backward pass). Very slight improvement on GPU. OLD MSHADOW APPROACH -------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 18.948 ms, avg: 0.037896 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.658 ms, avg: 0.003316 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 57.973 ms, avg: 0.115946 ms X 500 passes Activation Operator CPU: Timing [Backward] 4.748 ms, avg: 0.009496 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 703.446 ms, avg: 1.40689 ms X 500 passes Activation Operator CPU: Timing [Backward] 56.255 ms, avg: 0.11251 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 2107.77 ms, avg: 4.21554 ms X 500 passes Activation Operator CPU: Timing [Backward] 168.483 ms, avg: 0.336966 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 24122.2 ms, avg: 48.2443 ms X 500 passes Activation Operator CPU: Timing [Backward] 1908.7 ms, avg: 3.8174 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.637 ms, avg: 0.003274 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.665 ms, avg: 0.00333 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.562 ms, avg: 0.003124 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.661 ms, avg: 0.003322 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.635 ms, avg: 0.00327 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.702 ms, avg: 0.003404 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.83 ms, avg: 0.00366 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.041 ms, avg: 0.004082 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.08 ms, avg: 0.00416 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.688 ms, avg: 0.005376 ms X 500 passes NEW MXNET_OP APPROACH --------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 80.748 ms, avg: 0.161496 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.176 ms, avg: 0.002352 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 7.881 ms, avg: 0.015762 ms X 500 passes Activation Operator CPU: Timing [Backward] 2.181 ms, avg: 0.004362 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 111.48 ms, avg: 0.22296 ms X 500 passes Activation Operator CPU: Timing [Backward] 5.408 ms, avg: 0.010816 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 333.439 ms, avg: 0.666878 ms X 500 passes Activation Operator CPU: Timing [Backward] 21.331 ms, avg: 0.042662 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 3429.19 ms, avg: 6.85837 ms X 500 passes Activation Operator CPU: Timing [Backward] 286.324 ms, avg: 0.572648 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.618 ms, avg: 0.003236 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.671 ms, avg: 0.003342 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.629 ms, avg: 0.003258 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.728 ms, avg: 0.003456 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.753 ms, avg: 0.003506 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.756 ms, avg: 0.003512 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.704 ms, avg: 0.003408 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.791 ms, avg: 0.003582 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.032 ms, avg: 0.004064 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.143 ms, avg: 0.004286 ms X 500 passes * lint * Trigger build * Trigger build * Negative begin and end support for csr slice (apache#8241) * negative index support for sparse slice * fix lint * getitem(int) for csr ndarray, support a[-1] * remove unneccessary argument * unittest and doc update * Preparing for 0.12.0.rc0: Final changes before RC (apache#8301) * Final changes before RC * Updates to NEWS.md * Updates * Enable smoothing in softmax operator (apache#8125) * v0.12 regression: Fix registration of children for Block (apache#8277) * Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from apache#8152 * Add tests from apache#8152 * Revert "[CMAKE] Fix windows cmake build" (apache#8311) * Revert "Added my code signing key (apache#8293)" This reverts commit 22ab185. * Revert "[CMAKE] Fix windows cmake build (apache#8227)" This reverts commit 1c1c788. * fixed broken links. https was pointing to http for mxnet.io (apache#8300) * Update rnn.md (apache#8320) * fluent methods for missed ops (apache#8329) * update ps lite (apache#8327) * Fix unused type warning (apache#8316) * Trigger build * Trigger build * Misc fixes for sparse distributed training (apache#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (apache#8369) * Allow test to converge (apache#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (apache#7988) * [Perl] emulate Python zip() for Perl (apache#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (apache#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (apache#8376) Fix a typo in the example readme. * Fix GPU copy * Remove duplicate * Trigger build
* Memory set/copy speed assertions * Memory set/copy speed assertions * .. * .. * .. * .. * bounce some cache * lint * Timing output for test_factorization_module when Verbose enabled (apache#8363) * Timing output for test_factorization_module when Verbose enabled * Trigger build * Trigger build * Trigger build * Misc fixes for sparse distributed training (apache#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (apache#8369) * Allow test to converge (apache#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (apache#7988) * [Perl] emulate Python zip() for Perl (apache#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (apache#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (apache#8376) Fix a typo in the example readme. * Use omp_get_max_threads() when OMP_NUM_THREADS environment variable is set (apache#8379) * CPU optimization for ActivationOp (apache#8296) * CPU optimization for ActivationOp Significant improvement on CPU (several magnitudes of order in some cases, especially on backward pass). Very slight improvement on GPU. OLD MSHADOW APPROACH -------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 18.948 ms, avg: 0.037896 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.658 ms, avg: 0.003316 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 57.973 ms, avg: 0.115946 ms X 500 passes Activation Operator CPU: Timing [Backward] 4.748 ms, avg: 0.009496 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 703.446 ms, avg: 1.40689 ms X 500 passes Activation Operator CPU: Timing [Backward] 56.255 ms, avg: 0.11251 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 2107.77 ms, avg: 4.21554 ms X 500 passes Activation Operator CPU: Timing [Backward] 168.483 ms, avg: 0.336966 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 24122.2 ms, avg: 48.2443 ms X 500 passes Activation Operator CPU: Timing [Backward] 1908.7 ms, avg: 3.8174 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.637 ms, avg: 0.003274 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.665 ms, avg: 0.00333 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.562 ms, avg: 0.003124 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.661 ms, avg: 0.003322 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.635 ms, avg: 0.00327 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.702 ms, avg: 0.003404 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.83 ms, avg: 0.00366 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.041 ms, avg: 0.004082 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.08 ms, avg: 0.00416 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.688 ms, avg: 0.005376 ms X 500 passes NEW MXNET_OP APPROACH --------------------- CPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator CPU: Timing [Forward] 80.748 ms, avg: 0.161496 ms X 500 passes Activation Operator CPU: Timing [Backward] 1.176 ms, avg: 0.002352 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator CPU: Timing [Forward] 7.881 ms, avg: 0.015762 ms X 500 passes Activation Operator CPU: Timing [Backward] 2.181 ms, avg: 0.004362 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator CPU: Timing [Forward] 111.48 ms, avg: 0.22296 ms X 500 passes Activation Operator CPU: Timing [Backward] 5.408 ms, avg: 0.010816 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator CPU: Timing [Forward] 333.439 ms, avg: 0.666878 ms X 500 passes Activation Operator CPU: Timing [Backward] 21.331 ms, avg: 0.042662 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator CPU: Timing [Forward] 3429.19 ms, avg: 6.85837 ms X 500 passes Activation Operator CPU: Timing [Backward] 286.324 ms, avg: 0.572648 ms X 500 passes GPU === Timing: 50 iterations of 10 calls, shape = [1,1,28,28] Activation Operator GPU: Timing [Forward] 1.618 ms, avg: 0.003236 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.671 ms, avg: 0.003342 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [1,3,28,28] Activation Operator GPU: Timing [Forward] 1.629 ms, avg: 0.003258 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.728 ms, avg: 0.003456 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,1,18,32] Activation Operator GPU: Timing [Forward] 1.753 ms, avg: 0.003506 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.756 ms, avg: 0.003512 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [50,3,18,32] Activation Operator GPU: Timing [Forward] 1.704 ms, avg: 0.003408 ms X 500 passes Activation Operator GPU: Timing [Backward] 1.791 ms, avg: 0.003582 ms X 500 passes Timing: 50 iterations of 10 calls, shape = [20,3,128,128] Activation Operator GPU: Timing [Forward] 2.032 ms, avg: 0.004064 ms X 500 passes Activation Operator GPU: Timing [Backward] 2.143 ms, avg: 0.004286 ms X 500 passes * lint * Trigger build * Trigger build * Negative begin and end support for csr slice (apache#8241) * negative index support for sparse slice * fix lint * getitem(int) for csr ndarray, support a[-1] * remove unneccessary argument * unittest and doc update * Preparing for 0.12.0.rc0: Final changes before RC (apache#8301) * Final changes before RC * Updates to NEWS.md * Updates * Enable smoothing in softmax operator (apache#8125) * v0.12 regression: Fix registration of children for Block (apache#8277) * Fix Block not registering children If the attribute was already set to something different than Block (e.g. None), it was not being registered. * fix if / elif for block children registration * trigger test * Add fix from apache#8152 * Add tests from apache#8152 * Revert "[CMAKE] Fix windows cmake build" (apache#8311) * Revert "Added my code signing key (apache#8293)" This reverts commit 22ab185. * Revert "[CMAKE] Fix windows cmake build (apache#8227)" This reverts commit 1c1c788. * fixed broken links. https was pointing to http for mxnet.io (apache#8300) * Update rnn.md (apache#8320) * fluent methods for missed ops (apache#8329) * update ps lite (apache#8327) * Fix unused type warning (apache#8316) * Trigger build * Trigger build * Misc fixes for sparse distributed training (apache#8345) * remove mshadow::range in init_op.h * add unit test * remove pass by ptr, add unit test for pull empty wieghts * fix range in key partition * remove wrong comment * remove change for partition * remove unused var * add int64 to arange. add checkpointing example * Fix the Readme (apache#8369) * Allow test to converge (apache#8351) * Allow test to converge * Trigger build * Trigger build * Trigger build * Update cudnn_algoreg-inl.h (apache#7988) * [Perl] emulate Python zip() for Perl (apache#8192) * [Perl] emulate Python zip() for Perl * [Perl] retool zip() uses away from the callback form * add profile option for frontend profiling to image script (apache#8171) * add profile option for frontend profiling to image script * Update image_classification.py * Update image_classification.py * Fix Typo (classification) (apache#8376) Fix a typo in the example readme. * do gtest test * add assert and do higher runs as performance test only (when performance test flag set) * Trigger build * lint * Trigger build * Sparse operator performance improvement (apache#8412) * sparse rsprsp perf improvements * Clean up * dtype default to source_array.dtype for sparse ndarrays (apache#8403) * derive default dtype/ctx from input for sparse ndarrays * add gpu tests * fix lint. add doc * remove default_ctx code * bug fix when passing dtype to array() * update doc * remove extra line * also check ctx * fix using default mean pixels (apache#8352) * fix gluon.data.RecordFileDataset (apache#8353) * upgrade MKL (apache#8378) * Lint fix (apache#8402) * Trigger build
changes include:
cargs
is cached.__repr__
.