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Releases: alcatrazEscapee/no-tree-punching

No Tree Punching 1.20-7.1.0

21 Jun 00:52
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Changes

  • Rework a number of NTP internals to use vanilla Minecraft systems for determining both if a given item is a tool, and if a given tool can harvest a block. This has the major limitation of making more blocks breakable, if they don't themselves define a tool, however it should be more broadly compatible with other mods and tools.
  • Add dynamic recipe replacements for log -> plank recipes, to use the axe/saw variants. This should have out-of-the-box compatibility with other mods' woods, rather than maintaining explicit compatibility. As this is un-datapackable, an option is available to disable these recipe replacements in the config.
  • Fix recipe removals not working on Forge.

No Tree Punching 1.20-7.0.0

11 Jun 22:23
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Update to 1.20

Changes

  • Due to removals in vanilla, No Tree Punching no longer tries to infer tool types for blocks that have none defined, either in vanilla or other mods. As a result, many more misc. blocks are naturally breakable without a tool.
  • (Broken) explicit compatibility for some Forge mods was removed, due to being broken, and not worth the effort to maintain. It may come back in some different form later.
  • Other features should work as they did in previous versions.

No Tree Punching 1.19.2-6.0.0

01 Dec 04:43
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Update to 1.19.2

Hell... It's about time.

No Tree Punching 1.18.2-5.1.0

18 Oct 14:31
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Changes

This update completely removes and replaces the old config files. There is now one config file, which is the same file on both Forge and Fabric versions. This file is .minecraft/config/notreepunching.toml

Note that editing this file does not immediately reload the config in-game. You can either exit Minecraft and restart, or use the command /notreepunchingReloadConfig to immediately read, parse, and update the config values.

  • Snow can now be broken without a tool (#235)
  • Config files were broken / unavailable. (#234)

No Tree Punching 1.18.2-5.0.4

17 Sep 16:24
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Changelog

  • Fix tools not respecting tier checks (#233)
  • Expand the way this mod detects other mods' tools. Fixes compatibility with Project E, and possibly others (#232)
  • Fix leather armor and knife recipes not consuming the leather armor. (#231)

No Tree Punching 1.18.2-5.0.3

27 Jul 13:45
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Changes

  • Fix an incompatibility with Dynamic Trees, which caused their tree blocks to be treated as instant-break blocks. (#226)
  • Fix knife crafting recipes consuming the knife instead of damaging it. (#225)

No Tree Punching 1.18.2-5.0.2

21 Jul 02:36
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Changes

This update refactors almost all of this mod's own tags, which were causing issues - mostly in Fabric - with incorrect crafting recipes, or block breaking requirements.

  • Add compatibility with various common (c) tags for Fabric
  • Fixes an issue where tools could be crafted without the required ingots/diamonds (due to tag issues) (#224)
  • Fixed tall grass not dropping itself when using shears.

No Tree Punching 1.18.2-5.0.1

17 Jul 19:40
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Changes

  • Ceramic Bucket + Ceramic Water Bucket now interact with cauldrons akin to vanilla buckets. (#221)
  • Clay Tool is not consumed when using it to craft clay bricks. (#219)

No Tree Punching 1.18.2-5.0.0

10 Jul 15:44
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1.18.2 Update!

First off, you may notice, this mod now exists for both Forge and Fabric. It is now developed on a cross-platform setup which should make it much easier to develop for both loaders in future versions.

Changes

  • Updated to 1.18.2, Forge, and Fabric.
  • Most mechanics should work identically as they did in the 1.16.x versions.
  • Ceramic buckets, rather than being identical to vanilla buckets, are now strictly water buckets (they cannot pick up lava), in order to give them a clear distinction from vanilla buckets made from iron.

(Forge) No Tree Punching 1.16.5-4.3.0

01 Jan 21:33
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A New Years Update for 1.16, before looking forward at 1.18.

Changes

  • Removed the crafting recipe for a vanilla soul campfire - it can now be made with the Fire starter by adding one soul soil or soul sand to the normal items to make a campfire. (#213)
  • Added config options to disable both crafting functions of the fire starter (fireStarterCanMakeCampfire and fireStarterCanMakeSoulCampfire respectively).
  • The clay tool now uses a config-defined sequence of blocks, meaning new blocks can be added, or removed, from the clay tool (potteryBlockSequences) (#211)