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Medical - Finish splint/fracture #7045
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- Add replacement items
BI has announced that DayZ Mod assets will soon:tm: be released as licensed data pack under ADPL license. But it will probably take too long till they actually release it. |
https://twitter.com/tom_48_97/status/1137018936309014533
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is a lie. The licenses are available, the data packages aren't.
I've asked tom for ETA. |
Added the splint models from @ElTyranos - thanks again! |
And sound effects added, too (recorded by me, they're not perfect but will do for now). |
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Code all looks good, haven't tested in-game yet though 👍
[QEGVAR(medical,fracture), { | ||
params ["_unit"]; | ||
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if (_unit == ACE_player) then { |
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Should we make it so that nearby players can also hear a fracture (positional sound)?
Additionally, this means unconscious players will hear a fracture. We may want to make that not the case. Sound muted in unconscious.
Icons and models look nice, can't test audio because AI destroys me. EDIT: |
maybe look into making sound global later |
Could you please post an in-game picture ? I have not tested it outside bulldozer so it might need a few tweaks. |
#6940