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Releases: Zepalesque/The-Aether-Redux

2.0.7c - 1.20.1

21 Mar 02:29
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2.0.7c! This one fixes some crashes on both versions, and also fixes a few other miscellaneous issues.

CHANGELOG:

* Improved particle radius of the Flareblossom
* Cloud layer config should be implemented better now
> Sentrite should generate properly now
> Fixed crashing from Enchanted Aether Grass mixin
> [1.19.2] Fixed crashing due to incorrect MixinExtras version
> [1.20.1] Fixed crashing from Ancient Aether's compatibility datapack

2.0.7c - 1.19.2

21 Mar 02:28
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2.0.7c! This one fixes some crashes on both versions, and also fixes a few other miscellaneous issues.

CHANGELOG:

* Improved particle radius of the Flareblossom
* Cloud layer config should be implemented better now
> Sentrite should generate properly now
> Fixed crashing from Enchanted Aether Grass mixin
> [1.19.2] Fixed crashing due to incorrect MixinExtras version
> [1.20.1] Fixed crashing from Ancient Aether's compatibility datapack

2.0.7b - 1.19.2

20 Mar 02:48
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Yep, 2.0.7b already! that was fast lol
only for 1.19.2 though, the bug this fixes was only present there

CHANGELOG:

> [1.19.2] Fixed boats and signs missing from creative tabs

2.0.7 - 1.20.1

20 Mar 02:45
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2.0.7 is here! With it finally comes the 1.19.2 port of the update, along with a variety of cool new features.

CHANGELOG:

+ Implemented a new alternative 'classic' variation of the Skyfields based on their implementation from before update 1.3, which can be enabled in the common config file
+ Implemented a system making the Aether's music have a shorter delay
+ Missing registries are now remapped, so updating from 1.3.4 to 2.0.7+ will no longer make you lose things (it is still recommended to reset the aether dimension however
+ Added a new advancement sound for defeating the Sun Spirit
+ Added two new flowers that spawn on the Gold Dungeon, called the Infernia and the Flareblossom
+ Switched to the finished new music track, made by Wurlette/Shimmer
+ [1.20.1] Added new sounds for the Aether: Genesis's clouds
+ [1.19.2] Added Dark Swets
+ [1.19.2] Added Trapped Skyroot Chests
* Updated to the Aether version 1.3.1
* Gummy Swets can now be crafted in the 2x2 inventory crafting grid and require 3 gel rather than 4
* Renamed Xaelia Flowers to the Xaelia Patch and retextured them
* Improved Blightshade particles
* Wisdom ring now uses emerald pallete without Deep Aether, and uses skyjade in its recipe with Deep Aether installed
* Swet ball retextures now redirect the model texture
* Refactors to a few particles
> Corrupted Vines now properly spawn in the Blight
> Fix to the Theratip texture
> Fixed the Airbound Cape texture
> Fixed Sentrite Brick Wall model issue
> Arm now swings properly when using the Solar Emblem
> Made a few blocks mineable with hoes

2.0 - Pre-release 10

03 Mar 02:35
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2.0 - Pre-release 10 Pre-release
Pre-release

Pre-release 10 is here! This will most likely be the final pre-release for version 2.0. With it, comes a new menu screen, along with various other things!

CHANGELOG:

  • Rebalanced the Solar Emblem a bit
  • Removed an unused audio file
  • Improved enderman spawning
  • Solar emblem renders two when wearing/using two
  • Increased spawnrate of the Cloudcaps biome
  • Fixed Loot Modifier bugs
  • Fixed Veridium creative tab stuff
  • Throwing a Spear of the Blight now damages the item
  • Rebalanced some Loot Modifiers
  • Fixed Tips Mod compat
  • Fixed issue with the Veridium Dart Shooter
  • Updated the design of the Veridium Lantern
  • Added a config to make Cockatrices burn in daylight
  • Enchanted Grass is now the default in the Gilded Groves
  • Added a 1-second delay before the vampire amulet ability goes away
  • Refactored various config options
  • Altered Bagel crafting recipe
  • Added various new pro tips
  • Grand Victory Medal is now dropped by the Valkyrie Queen rather than being in the loot chest, has a 65% chance
  • Veridium tools now make a sound when their infusion expires
  • Fixed Deep Aether Lake grass
  • Fixed Zanberry bush model stuff
  • Renamed Zanberry Shrubs to Zanberry Bush Stems (will be brought back in a future independent resource pack)
  • Added a cooldown to the Adrenaline Rush ability
  • Fixed air under the Slider boss room
  • Fixed Glacia Leaves placement issue
  • Fixed dart shooter models
  • Added a new menu, with 5 different randomizing panoramas (will have a custom menu music in the future, currently uses the GoTV one)
  • Slider music disc is now dropped when a sentry kills another sentry, rather than being crafted
  • Added Crystal Saplings + Crystal Fruit Saplings (obtained by enchanting the former)
  • Fixed crash caused by spark particles
  • Sentry Ring ability now needs you to be holding something to work

2.0 - Pre-release 9.1

27 Feb 04:10
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2.0 - Pre-release 9.1 Pre-release
Pre-release

UH OH a crash lol

CHANGELOG:

  • Fixed crash caused by sentry mixin
  • Fixed battle sentries not showing jade tooltip
  • Fixed battle sentry glow layer thing

2.0 - Pre-Release 9

27 Feb 03:47
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2.0 - Pre-Release 9 Pre-release
Pre-release

Pre-release nine! This one brings an arrangement of different tweaks.

CHANGELOG:

  • Updated the Phoenix Emblem texture, and renamed it to the Solar Emblem
  • The Solar Emblem now renders as a little pin-like thing on the player
  • Further altered Raw Veridium's pallete
  • Redid the Raw Valkyrum texture
  • Removed Veridium Arrows and Spectral Dart Shooters
  • Added a new dart shooter, the Veridium Dart Shooter, which shoots faster and can be infused into one with spectral arrow type properties and even faster shooting
  • Fixed Jade issue
  • Fixed Vanilla Swet Jelly recipe
  • Raw Gravitite no longer has a blue name
  • Rebalanced the Sentry Ring
  • Fixed Grand Victory Medal not rendering on the player
  • Config to fix a bug with NeoForge (biome modifiers can't change grass colors)
  • Decreased Wyndsprout and skysprout spawns
  • Fixed enderman spawns with the Enderman spawns datapack
  • Decreased contrast of a few particles

2.0 - Pre-Release 8

26 Feb 03:49
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2.0 - Pre-Release 8 Pre-release
Pre-release

Another pre-release! This one brings various quality-of-life fixes and other things.

CHANGELOG:

  • Cloud layer now generates when either Ancient Aether is not installed or the installed version is 0.8.8 or lower
  • Tweaked the texture of Mouse Ear Soup
  • Redux pro tips now use a new color
  • Redux advancements now have a better suffix, with the same purple as the tips
  • Retextured the Slider Music Disc
  • Added a new flower to the Skyroot Shrublands which grows on coarse dirt, the Theratip
  • Fixed a missing deep aether plant pot model
  • Improved jade indicator, now displays The Aether + The Aether: Redux rather than The Aether (Model changed by the Aether: Redux on mobs with model changes
  • Improved Raw Veridium's pallete
  • New config to allow Enderman spawns in the aether
  • Raw Valkyrum as an Ancient Aether compatibility feature
  • Poison Springs in the blight biome

2.0 - Pre-Release 7

25 Feb 00:42
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2.0 - Pre-Release 7 Pre-release
Pre-release

The seventh pre-release! This one has a variety of tweaks and refactors.

CHANGELOG:

  • Retextured Mouse Ear Soup
  • Added an advancement for eating Mouse Ear Soup
  • Added bookshelves for each wood type
  • Removed falling needle particles, for scientific accuracy™️
  • Added an advancement for obtaining the Grand Victory Medal
  • Added unique pro tips for the mod
  • Increased drop rate of the Cockatrice Feather
  • Made Fortune affect raw gravitite
  • Fixed Genesis purple crystal tree stuff
  • The Blight now has poison lakes when Deep Aether is installed
  • Cloud layer automatically disables itself with Ancient Aether installed, added config to override this
  • Altered Oatmeal recipe
  • (Hopefully) Fixed cloudcap mob spawns
  • Made Cockatrices properly spawn in the Blight

2.0 - Pre-Release 6

23 Feb 04:20
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2.0 - Pre-Release 6 Pre-release
Pre-release

ANOTHER prerelease! This one might be the last one, a lot of the remaining issues have been pretty minor.

CHANGELOG:

  • Fixed broken Cockatrice AI when using a Feather of Warding
  • Improved the indicator for Redux's model changes when using Jade
  • Altered cloudcap mob spawns
  • Fixed issue with the Grand Victory Medal
  • Added leaf particle compat for Ancient Aether