Releases: Zepalesque/The-Aether-Redux
2.0.7c - 1.20.1
2.0.7c! This one fixes some crashes on both versions, and also fixes a few other miscellaneous issues.
CHANGELOG:
* Improved particle radius of the Flareblossom
* Cloud layer config should be implemented better now
> Sentrite should generate properly now
> Fixed crashing from Enchanted Aether Grass mixin
> [1.19.2] Fixed crashing due to incorrect MixinExtras version
> [1.20.1] Fixed crashing from Ancient Aether's compatibility datapack
2.0.7c - 1.19.2
2.0.7c! This one fixes some crashes on both versions, and also fixes a few other miscellaneous issues.
CHANGELOG:
* Improved particle radius of the Flareblossom
* Cloud layer config should be implemented better now
> Sentrite should generate properly now
> Fixed crashing from Enchanted Aether Grass mixin
> [1.19.2] Fixed crashing due to incorrect MixinExtras version
> [1.20.1] Fixed crashing from Ancient Aether's compatibility datapack
2.0.7b - 1.19.2
Yep, 2.0.7b already! that was fast lol
only for 1.19.2 though, the bug this fixes was only present there
CHANGELOG:
> [1.19.2] Fixed boats and signs missing from creative tabs
2.0.7 - 1.20.1
2.0.7 is here! With it finally comes the 1.19.2 port of the update, along with a variety of cool new features.
CHANGELOG:
+ Implemented a new alternative 'classic' variation of the Skyfields based on their implementation from before update 1.3, which can be enabled in the common config file
+ Implemented a system making the Aether's music have a shorter delay
+ Missing registries are now remapped, so updating from 1.3.4 to 2.0.7+ will no longer make you lose things (it is still recommended to reset the aether dimension however
+ Added a new advancement sound for defeating the Sun Spirit
+ Added two new flowers that spawn on the Gold Dungeon, called the Infernia and the Flareblossom
+ Switched to the finished new music track, made by Wurlette/Shimmer
+ [1.20.1] Added new sounds for the Aether: Genesis's clouds
+ [1.19.2] Added Dark Swets
+ [1.19.2] Added Trapped Skyroot Chests
* Updated to the Aether version 1.3.1
* Gummy Swets can now be crafted in the 2x2 inventory crafting grid and require 3 gel rather than 4
* Renamed Xaelia Flowers to the Xaelia Patch and retextured them
* Improved Blightshade particles
* Wisdom ring now uses emerald pallete without Deep Aether, and uses skyjade in its recipe with Deep Aether installed
* Swet ball retextures now redirect the model texture
* Refactors to a few particles
> Corrupted Vines now properly spawn in the Blight
> Fix to the Theratip texture
> Fixed the Airbound Cape texture
> Fixed Sentrite Brick Wall model issue
> Arm now swings properly when using the Solar Emblem
> Made a few blocks mineable with hoes
2.0 - Pre-release 10
Pre-release 10 is here! This will most likely be the final pre-release for version 2.0. With it, comes a new menu screen, along with various other things!
CHANGELOG:
- Rebalanced the Solar Emblem a bit
- Removed an unused audio file
- Improved enderman spawning
- Solar emblem renders two when wearing/using two
- Increased spawnrate of the Cloudcaps biome
- Fixed Loot Modifier bugs
- Fixed Veridium creative tab stuff
- Throwing a Spear of the Blight now damages the item
- Rebalanced some Loot Modifiers
- Fixed Tips Mod compat
- Fixed issue with the Veridium Dart Shooter
- Updated the design of the Veridium Lantern
- Added a config to make Cockatrices burn in daylight
- Enchanted Grass is now the default in the Gilded Groves
- Added a 1-second delay before the vampire amulet ability goes away
- Refactored various config options
- Altered Bagel crafting recipe
- Added various new pro tips
- Grand Victory Medal is now dropped by the Valkyrie Queen rather than being in the loot chest, has a 65% chance
- Veridium tools now make a sound when their infusion expires
- Fixed Deep Aether Lake grass
- Fixed Zanberry bush model stuff
- Renamed Zanberry Shrubs to Zanberry Bush Stems (will be brought back in a future independent resource pack)
- Added a cooldown to the Adrenaline Rush ability
- Fixed air under the Slider boss room
- Fixed Glacia Leaves placement issue
- Fixed dart shooter models
- Added a new menu, with 5 different randomizing panoramas (will have a custom menu music in the future, currently uses the GoTV one)
- Slider music disc is now dropped when a sentry kills another sentry, rather than being crafted
- Added Crystal Saplings + Crystal Fruit Saplings (obtained by enchanting the former)
- Fixed crash caused by spark particles
- Sentry Ring ability now needs you to be holding something to work
2.0 - Pre-release 9.1
UH OH a crash lol
CHANGELOG:
- Fixed crash caused by sentry mixin
- Fixed battle sentries not showing jade tooltip
- Fixed battle sentry glow layer thing
2.0 - Pre-Release 9
Pre-release nine! This one brings an arrangement of different tweaks.
CHANGELOG:
- Updated the Phoenix Emblem texture, and renamed it to the Solar Emblem
- The Solar Emblem now renders as a little pin-like thing on the player
- Further altered Raw Veridium's pallete
- Redid the Raw Valkyrum texture
- Removed Veridium Arrows and Spectral Dart Shooters
- Added a new dart shooter, the Veridium Dart Shooter, which shoots faster and can be infused into one with spectral arrow type properties and even faster shooting
- Fixed Jade issue
- Fixed Vanilla Swet Jelly recipe
- Raw Gravitite no longer has a blue name
- Rebalanced the Sentry Ring
- Fixed Grand Victory Medal not rendering on the player
- Config to fix a bug with NeoForge (biome modifiers can't change grass colors)
- Decreased Wyndsprout and skysprout spawns
- Fixed enderman spawns with the Enderman spawns datapack
- Decreased contrast of a few particles
2.0 - Pre-Release 8
Another pre-release! This one brings various quality-of-life fixes and other things.
CHANGELOG:
- Cloud layer now generates when either Ancient Aether is not installed or the installed version is 0.8.8 or lower
- Tweaked the texture of Mouse Ear Soup
- Redux pro tips now use a new color
- Redux advancements now have a better suffix, with the same purple as the tips
- Retextured the Slider Music Disc
- Added a new flower to the Skyroot Shrublands which grows on coarse dirt, the Theratip
- Fixed a missing deep aether plant pot model
- Improved jade indicator, now displays
The Aether + The Aether: Redux
rather thanThe Aether (Model changed by the Aether: Redux
on mobs with model changes - Improved Raw Veridium's pallete
- New config to allow Enderman spawns in the aether
- Raw Valkyrum as an Ancient Aether compatibility feature
- Poison Springs in the blight biome
2.0 - Pre-Release 7
The seventh pre-release! This one has a variety of tweaks and refactors.
CHANGELOG:
- Retextured Mouse Ear Soup
- Added an advancement for eating Mouse Ear Soup
- Added bookshelves for each wood type
- Removed falling needle particles, for scientific accuracy™️
- Added an advancement for obtaining the Grand Victory Medal
- Added unique pro tips for the mod
- Increased drop rate of the Cockatrice Feather
- Made Fortune affect raw gravitite
- Fixed Genesis purple crystal tree stuff
- The Blight now has poison lakes when Deep Aether is installed
- Cloud layer automatically disables itself with Ancient Aether installed, added config to override this
- Altered Oatmeal recipe
- (Hopefully) Fixed cloudcap mob spawns
- Made Cockatrices properly spawn in the Blight
2.0 - Pre-Release 6
ANOTHER prerelease! This one might be the last one, a lot of the remaining issues have been pretty minor.
CHANGELOG:
- Fixed broken Cockatrice AI when using a Feather of Warding
- Improved the indicator for Redux's model changes when using Jade
- Altered cloudcap mob spawns
- Fixed issue with the Grand Victory Medal
- Added leaf particle compat for Ancient Aether