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Fix: Native UnitControl to handle single unit config #33641
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Mamaduka
merged 1 commit into
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fix/native-unit-control-for-single-unit-config
Jul 23, 2021
Merged
Fix: Native UnitControl to handle single unit config #33641
Mamaduka
merged 1 commit into
trunk
from
fix/native-unit-control-for-single-unit-config
Jul 23, 2021
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aaronrobertshaw
added
[Type] Bug
An existing feature does not function as intended
[Feature] UI Components
Impacts or related to the UI component system
Mobile App - i.e. Android or iOS
Native mobile impl of the block editor. (Note: used in scripts, ping mobile folks to change)
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Jul 23, 2021
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Size Change: 0 B Total Size: 1.07 MB ℹ️ View Unchanged
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Mamaduka
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Jul 23, 2021
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Thanks for the quick follow-up, @aaronrobertshaw.
Changes look good 👍
walbo
approved these changes
Jul 23, 2021
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Labels
[Feature] UI Components
Impacts or related to the UI component system
Mobile App - i.e. Android or iOS
Native mobile impl of the block editor. (Note: used in scripts, ping mobile folks to change)
[Type] Bug
An existing feature does not function as intended
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Related: #33634
Description
The UnitControl util function
hasUnits
was changed in #33634 to simply check that the passed units config wasn't empty or false.This changed its behaviour when the native UnitControl was relying on the previous behaviour where it checked there was more than 1 unit specified. The native UnitControl relied on this to avoid rendering a touchable button and picker when the user would have no alternative unit to select from.
This PR adds explicit checks for the length of units config into the native unit control.
How has this been tested?
Manually.
%
Screenshots
Types of changes
Bug fix.
Checklist:
*.native.js
files for terms that need renaming or removal).