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Titan Quest Anniversary Edition (475150) #567
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That worked for me as well. |
i just installed it without any tinkering and it worked fine (played around 15min) |
I've Installed it on my system and it ran out of the box. However, the game stutters if I try to rise detail and shadow settings even though the fps counter seems ok (above 30 fps), running on a Intel HD 4000 though. |
#MaxXor is not same for me Titan Quest Anniversary edition not run |
I wonder, what graphics card/driver is everyone using? I'm using gtx 1060 6gb with 396.54 drivers |
It works fine in my laptops But, in my gaming desktop, loads the game, plays the intro videos and finally shows a black screen with the game cursor :( Desktop config |
I am running Nvidia 396.54 drivers with a GTX 1070 8GB on Gentoo amd64 (4.17.6). I was getting the black screen when the game got to the menu until I set the windows version to winxp. Now it works fine. |
I'm starting to see a bit of a pattern. It may be an issue with an issue with NVidia drivers. |
A bit more info on this problem. I believe that the windows version fix is incidental. An alternative is to set the video memory size in the registry. When I set it to 2GB or 4GB the game worked regardless of windows version. When I tried setting it to 6GB or 8GB I got the black screen. |
Hmm, worked for me with Proton 3.7-5 Beta without any changes. |
On my machine, singleplayer seems to work pretty much without any flaws (played about 30 minutes), but I can't join multiplayer. Can anyone confirm that multiplayer works? |
I also had to change my Windows version to XP to get it working past the black screen. Using Nvidia 396.53 on GTX 1070 |
I couldn't play on multiplayer as well. |
yep, i cant go in multyplayer too. |
Work on proton 3.7-7 but have little bug and lan work |
To work around invisible characters, the registry key |
I started a new character a few weeks ago and had a relatively bug free play through with intermittent crashes after extended play and some alt-tab issues. I played all the way through Normal. Upon starting again in the next difficulty mode Epic I frequently get crashes that I would say the game is unreliable. Unsure of the cause of the issue or how to report further. |
Same thing with multiplayer. Clicking "connect" does nothing other then turning the button gray. |
Relevant piece of log: https://gist.github.com/diraven/3decbfbef50054f34bfb43b1edd1a320 |
Latest updates to Proton and graphics drivers have the game running very well for me even in Epic mode, haven't experienced as many crashes. On another note I still don't get any text for the place names, or when you press 'Space' to pause for example, you just see the bookend graphics, anyone found a workaround? |
Installing Corefonts might fix that. |
Unfortunately that hasn't made a difference, I checked with the latest Proton beta (3.16-2) also. |
Same here, I did not managed to play in LAN too, other game clients don't see the server and vice/versa. No firewalling enabled on the hosts and on the LAN. |
This worked for me and the hollow/invisible man problem. According to wine this results in a small performance hit. I think it should be enabled by start for this game. Also I think this problem occurs with low-end GPUs. I'm using nvs4200m. More detail here: https://www.gamingonlinux.com/forum/topic/3538/post_id=17811 |
For those interested, WINE v4.2 as Windows 7 or Windows 10 gets passed the black startup screen if you set the video memory, for example, to 2GB through |
The fix for multiplayer described in #567 (comment) broke with Proton However it seems that it isn't necessary anymore with Proton EDIT Tested so far with Proton
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@sonnyp any chance you are talking about |
@soredake thanks. I didn't know that steamdb shows the launch options. |
Still crashes on window losing focus as of Proton 6.3.6/Experimental. I was hoping it would be affected by "Improve input handling after focus loss in some games like Project Cars 3, Warhammer: Chaosbane, and Far Cry Primal.", but no go. |
I had to use the flag PROTON_FORCE_LARGE_ADDRESS_AWARE=1 to avoid crashes with DX11 version in Proton 6.3-7. |
Isn't PROTON_FORCE_LARGE_ADDRESS_AWARE=1 the default? At least in the readme it is noted that:
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Hmm it looks like so. |
I played only the single player, but it works great (I'm already in second act). Only issue I have is with the freeze happening on ALT+TAB. |
The alt-tab thing seems to be that the game does not refocus. |
Issues with this game seems to be purely windowing related at this point. 1-) Toggling Fullscreen breaks the game. To a point that game throws an error that says my gpu is not DX11 supported. Borderless and windowed works fine, borderless is default. 2-) Alt tabbing just breaks this game, after that interacting with game window is not possible and game just stays there like a dead process. |
Filed an issue about it on upstream DXVK. With using wine dxgi game can be toggled to fullscreen without issues:
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I only just started playing for the first time today. Most things seemed to work just fine without any manual tinkering under Proton 6.3-8. As others have mentioned, losing focus - eg via Alt-Tab window switching - results in the game hanging/freezing. The aforementioned Wine DLL Override didn't work for me. The other major issue I found is battle sound effects seem to be non-existent. It doesn't appear to be an issue with volume - background music, button clicks, dialogue speech, even the low health warning, I can hear all those. There's just no sound effects in combat, which is rather disconcerting. I confirm I can hear battle sound effects when playing on Windows 7. |
@Wedge009 Mentioned winedlloverride is for being able to set game to fullscreen. Not related to alt tabbing. |
Got it. Sorry for the misunderstanding. |
Fullscreen fix is in master now. |
Still seems okay with Proton 7.0-1. I forgot to clarify that I resolved my aforementioned volume issue, it wasn't related to Proton just the game's internal mixing. |
Using either Proton 7.0-1 or 6.3-8, the game will launch to black screen for a second and then crash. |
Is mesa-vulkan-drivers:i386 or distribution-equivalent installed? |
I am running ArchLinux. https://wiki.archlinux.org/title/Vulkan. Already installed are vulkan-icd-loader, lib32-vulkan-icd-loader, nvidia-utils, and lib32-nvidia-utils. I can run e.g. Dota2 using Vulkan without any problems. |
I only suggested that because when DXVK became the default over WineD3D with Proton 5.0, nearly everything broke for me with the symptoms you describe. I had 64-bit mesa-vulkan-drivers installed, but not 32-bit. Installing the 32-bit drivers resolved those issues for me. Not sure, but I wonder if DotA2 would run on the 64-bit drivers. It might not be applicable to you, just offering what I know. |
Thanks! Maybe it is still related:
I don't understand why AMD would pop up here. Reinstalling all packages mentioned above did not change this. So I assume it's fine. |
I don't know for what reasons, but there was also the AMD 32-bit driver for Vulkan installed. This confused Proton. Uninstalling of the AMD package and Reinstalling all Vulkan and Nvidia packages solved the issue. Thanks for the tips @Wedge009! |
Glad you got it working! Perhaps AMD packages are installed by default by the distribution since I understand they're usually open-source. |
Works flawlessly on Steam Deck out of the box without any issues. Controller support is working and in-game dialog fields open the keyboard automatically. I don't know why it still says unsupported and I'd like to request whitelisting and/or retesting of the game. |
The main problem for me was on a desktop Alt-Tab switching breaks the game when returning to it. But checking just now on vanilla Proton 8.0-3, no command-line options, that problem seems to be resolved now. So I agree, this seems worth white-listing to me. |
Does anyone notice lines in grass in Act 1 with DX9? It's almost subtle-enough to look intentional with small grass patches, but I played mostly on Windows without the lines. With Intel UHD 630 I get noticeable lines DX9 with and without DXVK on Wine on Linux, but DX9 was fine on Windows. DX9 give me better performance to meet Vsync. |
It seems the only thing that needs to be done to get this game working is to set the windows version to xp in winecfg.
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