-
Notifications
You must be signed in to change notification settings - Fork 2
List of fixed bugs
DCxDemo edited this page Apr 15, 2023
·
7 revisions
Known original game bugs, fixed in LevelMod (incomplete)
- Occasional backwards manual state
- 251x trick string multiplier limit
- Regular stance would not register from Nollie
- Incorrect teleport exit stance (most notably in Oil Rig)
- Ground snap when dropping off the edge (fixed?)
- Boneless/Beanplant/Fastplant functions call correct animations
- Can grind after Kickflip-to-grab combo now
- Can trigger wallride by holding grind button off the rail (th1/2 levels)
Original game annoyances:
- Overlapping net messages (known as left side chat in the past)
- Single player ped props messages (can toggle)
- Extra/special tricks messages (can toggle)
Multiplayer fixes:
- 32 tags limit in graffiti mode
- More online times (5 seconds script)
- Custom restart
- Working observer mode
- Built-in online support via OpenSpy (link)
New features and game mechanics:
- Double tap extra tricks
- Spine transfer
- Acid drop
- Bank drop
- Wallpant
- Wallieplant
- Power slide
- Dropdown
Engine code improvements:
- Fixed game loop stutters
- XInput support (XBOX gamepads and such)
- DirectX 9 backend support (can use shaders, ReShade specifically)
- Added multiple graphics options, including mipmap generation, filtering, AA, etc.
- Expanded or removed various original engine limits