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Handle game specific stuff in game subclasses #9

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Utumno opened this issue Jun 26, 2015 · 0 comments
Open

Handle game specific stuff in game subclasses #9

Utumno opened this issue Jun 26, 2015 · 0 comments
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@Utumno
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Utumno commented Jun 26, 2015

For instance reading the plugins txt for TES3 vs the other games

@Utumno Utumno self-assigned this Jun 27, 2015
Utumno added a commit that referenced this issue Jun 27, 2015
Under #4.
Under #5 - notice we need a valid LO passed in for TESV.
ActivePlugins should be a vector but I can't go into this now - wait till
the code is clean.
Note that I also inversed the order of the if for usual case to come first.
This should be a method of game (readPluginsTxt) - see #9.
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