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体素模型文件规范(Voxel Model File Specification)
Mouse edited this page Dec 28, 2019
·
8 revisions
model.json
:
{
"Parent": "<父模型>",
"Textures": {
"<纹理名>": "<纹理URL或纹理名>"
},
"FullFaces": [
"// 模型为完整的1x1正方形的面, 可选值为'Up','Down','North','South','East','West'",
"Up", "Down", "North", "South", "East", "West"
],
"Cubes": [
{
"From": [
"<x>", "<y>", "<z>"
],
"To": [
"<x>", "<y>", "<z>"
],
"Faces": {
"// 立方体面,可选值为'Up','Down','North','South','East','West'":"",
"Up": {
"Texture": "<纹理URL或纹理名>",
"UV": [
"<x>", "<y>", "<z>", "<w>"
],
"RandomRotate": "<true/false>",
"CullFaces": [
"// 该面被剔除需要遮挡的面, 可选值为'Up','Down','North','South','East','West'",
"Up", "Down", "North", "South", "East", "West"
]
}
}
}
]
}
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