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Task: Refactor KeyboardPlayerInputComponent Feature: Updated Movement Controller for Animations #46
The current KeyboardPlayerInputComponent class works as intended, however the code can be difficult to read at times, and repeated code is quite prevalent. Hence, a refactor of the class will be done, factoring out similar functionality into methods. Additionally, I plan on adding a SPRINT_MODIFIER variable so that in future, the sprint functionality can be modified easily.
Another advantage of refactoring the KeyboardPlayerInputComponent class is that it will be a lot easier to implement the player state system, as seen in #51
Description
Task: Refactor KeyboardPlayerInputComponent
Feature: Updated Movement Controller for Animations #46
The current KeyboardPlayerInputComponent class works as intended, however the code can be difficult to read at times, and repeated code is quite prevalent. Hence, a refactor of the class will be done, factoring out similar functionality into methods. Additionally, I plan on adding a
SPRINT_MODIFIER
variable so that in future, the sprint functionality can be modified easily.Another advantage of refactoring the KeyboardPlayerInputComponent class is that it will be a lot easier to implement the player state system, as seen in #51
Milestones
KeyboardPlayerInputComponent
- Sep 10Sprint
to use aSPRINT_MODIFIER
- Sep 11Documentation
Relevant wiki page
Member
Sebastian (BasJW)
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