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Core Components API
Tiago José Sousa Magalhães edited this page Dec 22, 2019
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In this section, you will find the navigation links and a brief description of the core components that make up the DX Renderer framework.
Core components are very low-level abstraction layers around the Direct3D 12 API, are very easily mappable to its original counterparts, for the most part, they offer quality-of-life features by simplifying many common tasks.
The available abstractions are:
- Graphics Device - An abstraction around the Direct3D device system, essentially they represent the physical GPU the system will use.
- Fence - An abstraction around the Direct3D 12 Fence system, fences are mainly used for synchronization purposes.